Searched refs:DSFLIP_ONCE (Results 1 – 4 of 4) sorted by relevance
79 surface->Flip( surface, NULL, DSFLIP_ONCE ); in window_loop1()132 surface->Flip( surface, NULL, DSFLIP_ONCE ); in window_loop2()
3259 DSFLIP_ONCE = 0x00000010, enumerator
767 - add IDirectFBWindow::BeginUpdates() and DSFLIP_ONCE to sync updates without double buffer space
5281 DSFLIP_ONCE has been added, causing the Flip() to wait until all other updating