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Searched refs:D_FillRect (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dd_fill.c30 void D_FillRect(vrect_t *rect, int color) in D_FillRect() function
H A Dd_iface.h143 void D_FillRect(vrect_t *vrect, int color);
/dports/games/tenebrae/tenebrae_0/
H A Dd_fill.c30 void D_FillRect (vrect_t *rect, int color) in D_FillRect() function
H A Dd_iface.h165 void D_FillRect (vrect_t *vrect, int color);
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dd_fill.c35 D_FillRect (vrect_t *rect, int color) in D_FillRect() function
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dd_fill.c30 void D_FillRect (vrect_t *rect, int color) in D_FillRect() function
H A Dd_iface.h198 void D_FillRect (vrect_t *vrect, int color);
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dd_iface.h165 void D_FillRect (vrect_t *vrect, int color);
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dd_iface.h196 void D_FillRect (vrect_t *vrect, int color);
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dnamehack.h14 #define D_FillRect sw32_D_FillRect macro
254 #undef D_FillRect