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Searched refs:DamageFactor (Results 1 – 18 of 18) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_skill.cpp65 skill.DamageFactor = FRACUNIT; in ParseSkill()
118 skill.DamageFactor = FLOAT2FIXED(sc.Float); in ParseSkill()
355 return AllSkills[gameskill].DamageFactor; in G_SkillProperty()
469 DamageFactor = other.DamageFactor; in operator =()
H A Dm_cheat.cpp1071 fixed_t plyrdmgfact = Pawn->DamageFactor; in Tick()
1072 Pawn->DamageFactor = 65536; in Tick()
1074 Pawn->DamageFactor = plyrdmgfact; in Tick()
H A Dg_level.h582 fixed_t DamageFactor; member
H A Dp_interaction.cpp1098 damage = FixedMul(damage, target->DamageFactor); in P_DamageMobj()
1734 damage = FixedMul(damage, target->DamageFactor); in P_PoisonDamage()
H A Dactor.h1142 fixed_t DamageFactor; variable
H A Dp_acs.cpp3925 actor->DamageFactor = value; in DoSetActorProperty()
4008 case APROP_DamageFactor:return actor->DamageFactor; in GetActorProperty()
H A Dp_mobj.cpp319 << DamageFactor; in Serialize()
/dports/games/vavoom/vavoom-1.33/source/
H A Dp_worldinfo.cpp119 SkillDamageFactor = SDef->DamageFactor; in SetSkill()
H A Dmapinfo.h188 float DamageFactor; member
H A Dmapinfo.cpp1289 SDef->DamageFactor = 1.0; in ParseSkillDef()
1317 SDef->DamageFactor = sc->Float; in ParseSkillDef()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dg_mapinfo.h258 fixed DamageFactor; variable
H A Dg_mapinfo.cpp954 SkillInfo::SkillInfo() : DamageFactor(FRACUNIT), PlayerDamageFactor(FRACUNIT), in SkillInfo()
1002 ParseFixedAssignment(skill->DamageFactor); in CheckKey()
H A Dwl_agent.cpp288 points = (points*gamestate.difficulty->DamageFactor)>>FRACBITS; in TakeDamage()
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_flechette.cpp353 damage = FixedMul(damage, victim->DamageFactor); in DoSpecialDamage()
/dports/games/vavoom/vavoom-1.33/progs/common/engine/
H A DEntity.vc165 struct DamageFactor
H A DObject.vc233 float DamageFactor;
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DEntityEx.Head.vc337 array<DamageFactor> DamageFactors;
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_properties.cpp1167 defaults->DamageFactor = id; in DEFINE_PROPERTY()