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Searched refs:DefaultWeaponSlots (Results 1 – 3 of 3) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dgi.cpp221 gameinfo.DefaultWeaponSlots[i].Clear(); in ParseGameInfo()
227 gameinfo.DefaultWeaponSlots[i].Push(val); in ParseGameInfo()
H A Dgi.h120 TArray<FName> DefaultWeaponSlots[10]; member
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Da_weapons.cpp1267 for (unsigned j = 0; j < gameinfo.DefaultWeaponSlots[i].Size(); i++) in SetFromGameInfo()
1269 const PClass *cls = PClass::FindClass(gameinfo.DefaultWeaponSlots[i][j]); in SetFromGameInfo()
1273 gameinfo.DefaultWeaponSlots[i][j].GetChars()); in SetFromGameInfo()