Home
last modified time | relevance | path

Searched refs:DeveloperMode (Results 1 – 25 of 53) sorted by relevance

123

/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/
H A DPowerTooltip.cs26 DeveloperMode developerMode;
32 developerMode = self.Owner.PlayerActor.Trait<DeveloperMode>(); in PowerTooltip()
51 developerMode = newOwner.PlayerActor.Trait<DeveloperMode>(); in OnOwnerChanged()
H A DGainsExperience.cs136 var developerMode = self.Owner.PlayerActor.Trait<DeveloperMode>(); in ResolveOrder()
/dports/math/polymake/polymake-4.5/
H A DMakefile24 override DeveloperMode := $(wildcard support/export.make)
48 ifdef DeveloperMode
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Commands/
H A DDebugVisualizationCommands.cs25 DeveloperMode devMode;
33 devMode = world.LocalPlayer.PlayerActor.Trait<DeveloperMode>(); in WorldLoaded()
H A DDevCommands.cs27 DeveloperMode developerMode;
34 developerMode = world.LocalPlayer.PlayerActor.Trait<DeveloperMode>(); in WorldLoaded()
/dports/math/polymake/polymake-4.5/perllib/Polymake/Core/
H A DExtension.pm70 $self->untrusted= -w _ && (!$self->is_bundled || $DeveloperMode);
101 if ($DeveloperMode && $self->is_bundled) {
189 if ($DeveloperMode && $ext->meta_tm > $ConfigTime) {
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Player/
H A DDeveloperMode.cs71 public object Create(ActorInitializer init) { return new DeveloperMode(this); } in Create()
74 public class DeveloperMode : IResolveOrder, ISync, INotifyCreated, IUnlocksRenderPlayer class
110 public DeveloperMode(DeveloperModeInfo info) in DeveloperMode() method in OpenRA.Mods.Common.Traits.DeveloperMode
H A DProductionQueue.cs116 protected DeveloperMode developerMode;
152 developerMode = playerActor.Trait<DeveloperMode>(); in INotifyCreated.Created()
173 developerMode = newOwner.PlayerActor.Trait<DeveloperMode>(); in INotifyOwnerChanged.OnOwnerChanged()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Buildings/
H A DBaseProvider.cs32 readonly DeveloperMode devMode;
44 devMode = self.Owner.PlayerActor.Trait<DeveloperMode>(); in BaseProvider()
/dports/math/polymake/polymake-4.5/perl/
H A Dpolymake24 use vars qw($InstallTop $InstallArch $Arch $DeveloperMode @BundledExts $ConfigTime $DebugLevel);
39 $DeveloperMode=-d "$InstallTop/testscenarios";
/dports/math/polymake/polymake-4.5/perllib/Polymake/
H A DConfigure.pm240 local $BuildModes="Opt Debug" if !$DeveloperMode && $BuildModes eq "Opt";
314 if ($DeveloperMode) {
349 if (!$DeveloperMode) {
H A DMainFunctions.pm20 use vars qw($InstallTop $InstallArch $Arch $DeveloperMode @BundledExts $ConfigTime $DebugLevel);
/dports/games/nazghul/nazghul-0.7.1/src/
H A Dnazghul.c65 int DeveloperMode = 0; variable
129 DeveloperMode = 1; in parse_args()
H A Dnazghul.h24 extern int DeveloperMode;
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Power/Player/
H A DPowerManager.cs33 readonly DeveloperMode devMode;
62 devMode = self.Trait<DeveloperMode>(); in PowerManager()
/dports/graphics/ufraw/ufraw-f34669b/
H A Dufraw.h141 DeveloperMode; typedef
168 DeveloperMode mode;
392 void ufraw_developer_prepare(ufraw_data *uf, DeveloperMode mode);
494 DeveloperMode mode);
/dports/math/polymake/polymake-4.5/bundled/java/apps/common/perllib/
H A DInteractiveViewer.pm53 my $jars_dir= $DeveloperMode ? "$InstallArch/jars" : "$Resources/java/jars";
54 my $nativelib_dir= $DeveloperMode ? "$InstallArch/lib/jni" : "$Resources/java/jni";
/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/GUI.NET/Config/
H A DPreferenceInfo.cs81 public bool DeveloperMode = false; field in Mesen.GUI.Config.PreferenceInfo
181 InteropEmu.SetFlag(EmulationFlags.DeveloperMode, preferenceInfo.DeveloperMode); in ApplyConfig()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/Ingame/
H A DIngameRadarDisplayLogic.cs30 var devMode = world.LocalPlayer.PlayerActor.Trait<DeveloperMode>(); in IngameRadarDisplayLogic()
/dports/games/openra/OpenRA-release-20200503/mods/cnc/rules/
H A Dplayer.yaml27 DeveloperMode:
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/SupportPowers/
H A DSupportPowerManager.cs32 public readonly DeveloperMode DevMode;
39 DevMode = Self.Trait<DeveloperMode>(); in SupportPowerManager()
/dports/math/polymake/polymake-4.5/perllib/
H A DPolymake.pm126 if ($DeveloperMode && -d "$InstallTop/.git") {
/dports/games/openra/OpenRA-release-20200503/mods/ts/rules/
H A Dplayer.yaml84 DeveloperMode:
/dports/math/polymake/polymake-4.5/apps/common/rules/
H A Dtest.rules27 $DeveloperMode or do "$InstallTop/support/install_utils.pl";
/dports/emulators/sameboy/SameBoy-0.14.7/Cocoa/
H A DAppDelegate.m96 [defaults setBool:![defaults boolForKey:@"DeveloperMode"] forKey:@"DeveloperMode"];
116 …(NSMenuItem *)anItem setState:[[NSUserDefaults standardUserDefaults] boolForKey:@"DeveloperMode"]];

123