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Searched refs:DipInto (Results 1 – 11 of 11) sorted by relevance

/dports/games/ivan/ivan-059/Main/Include/
H A Dmiscitem.h113 virtual void DipInto(liquid*, character*); in ITEM()
140 virtual void DipInto(liquid*, character*); in ITEM()
186 virtual void DipInto(liquid*, character*); in ITEM()
332 virtual void DipInto(liquid*, character*); in ITEM()
735 virtual void DipInto(liquid*, character*); in ITEM()
H A Dlterras.h143 virtual truth DipInto(item*, character*); in OLTERRAIN()
182 virtual truth DipInto(item*, character*); in GLTERRAIN()
H A Dgear.h25 virtual void DipInto(liquid*, character*); in ITEM()
195 virtual void DipInto(liquid*, character*); in ITEM()
H A Dlsquare.h156 truth DipInto(item*, character*);
H A Dlterra.h81 virtual truth DipInto(item*, character*) { return false; } in DipInto() function
H A Ditem.h250 virtual void DipInto(liquid*, character*) { } in DipInto() function
/dports/games/ivan/ivan-059/Main/Source/
H A Dlterras.cpp911 truth fountain::DipInto(item* ToBeDipped, character* Who) in DipInto() function in fountain
913 …ToBeDipped->DipInto(static_cast<liquid*>(GetSecondaryMaterial()->SpawnMore(ToBeDipped->GetDefaultS… in DipInto()
1396 truth liquidterrain::DipInto(item* ToBeDipped, character* Who) in DipInto() function in liquidterrain
1398 …ToBeDipped->DipInto(static_cast<liquid*>(GetMainMaterial()->SpawnMore(ToBeDipped->GetDefaultSecond… in DipInto()
H A Dmiscitem.cpp547 void potion::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in potion
568 void cauldron::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in cauldron
742 void scroll::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in scroll
781 void holybook::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in holybook
2676 void can::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in can
H A Dgear.cpp146 void meleeweapon::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in meleeweapon
155 void armor::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in armor
H A Dlsquare.cpp1228 truth lsquare::DipInto(item* Thingy, character* Dipper) in DipInto() function in lsquare
1237 return (GLTerrain->IsDipDestination() && GLTerrain->DipInto(Thingy, Dipper)) in DipInto()
1238 || (OLTerrain && OLTerrain->IsDipDestination() && OLTerrain->DipInto(Thingy, Dipper)); in DipInto()
H A Dcommand.cpp923 bool b = Char->GetNearLSquare(Pos)->DipInto(Item, Char); in Dip()
939 Item->DipInto(DipTo->CreateDipLiquid(Item->DipIntoVolume()), Char); in Dip()