Searched refs:DipInto (Results 1 – 11 of 11) sorted by relevance
/dports/games/ivan/ivan-059/Main/Include/ |
H A D | miscitem.h | 113 virtual void DipInto(liquid*, character*); in ITEM() 140 virtual void DipInto(liquid*, character*); in ITEM() 186 virtual void DipInto(liquid*, character*); in ITEM() 332 virtual void DipInto(liquid*, character*); in ITEM() 735 virtual void DipInto(liquid*, character*); in ITEM()
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H A D | lterras.h | 143 virtual truth DipInto(item*, character*); in OLTERRAIN() 182 virtual truth DipInto(item*, character*); in GLTERRAIN()
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H A D | gear.h | 25 virtual void DipInto(liquid*, character*); in ITEM() 195 virtual void DipInto(liquid*, character*); in ITEM()
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H A D | lsquare.h | 156 truth DipInto(item*, character*);
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H A D | lterra.h | 81 virtual truth DipInto(item*, character*) { return false; } in DipInto() function
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H A D | item.h | 250 virtual void DipInto(liquid*, character*) { } in DipInto() function
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/dports/games/ivan/ivan-059/Main/Source/ |
H A D | lterras.cpp | 911 truth fountain::DipInto(item* ToBeDipped, character* Who) in DipInto() function in fountain 913 …ToBeDipped->DipInto(static_cast<liquid*>(GetSecondaryMaterial()->SpawnMore(ToBeDipped->GetDefaultS… in DipInto() 1396 truth liquidterrain::DipInto(item* ToBeDipped, character* Who) in DipInto() function in liquidterrain 1398 …ToBeDipped->DipInto(static_cast<liquid*>(GetMainMaterial()->SpawnMore(ToBeDipped->GetDefaultSecond… in DipInto()
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H A D | miscitem.cpp | 547 void potion::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in potion 568 void cauldron::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in cauldron 742 void scroll::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in scroll 781 void holybook::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in holybook 2676 void can::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in can
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H A D | gear.cpp | 146 void meleeweapon::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in meleeweapon 155 void armor::DipInto(liquid* Liquid, character* Dipper) in DipInto() function in armor
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H A D | lsquare.cpp | 1228 truth lsquare::DipInto(item* Thingy, character* Dipper) in DipInto() function in lsquare 1237 return (GLTerrain->IsDipDestination() && GLTerrain->DipInto(Thingy, Dipper)) in DipInto() 1238 || (OLTerrain && OLTerrain->IsDipDestination() && OLTerrain->DipInto(Thingy, Dipper)); in DipInto()
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H A D | command.cpp | 923 bool b = Char->GetNearLSquare(Pos)->DipInto(Item, Char); in Dip() 939 Item->DipInto(DipTo->CreateDipLiquid(Item->DipIntoVolume()), Char); in Dip()
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