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Searched refs:DirectionAlertType (Results 1 – 2 of 2) sorted by relevance

/dports/games/sdb/sdb-1.0.2/src/
H A Denemies.cpp229 if (currLevelObjs[object]->DirectionAlertType() != ALERT_NONE) in alertCheck()
234 …if (currLevelObjs[object]->DirectionAlertType() != ALERT_TOUCH && currLevelObjs[object]->Type() !=… in alertCheck()
388 if (currLevelObjs[object]->DirectionAlertType() != ALERT_NONE) in update()
458 if (currLevelObjs[object]->DirectionAlertType() != ALERT_NONE) in alertCheck()
464 if (currLevelObjs[object]->DirectionAlertType() == ALERT_SHOT) in alertCheck()
H A Dobjects.h542 float DirectionAlertType() { return dirAlertType; } in DirectionAlertType() function