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Searched refs:DisplayRenderTexture (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A DFrameBuffer.h89 virtual void DisplayRenderTexture(int infoIdx);
H A DRiceDebugger.cpp254 g_pFrameBufferManager->DisplayRenderTexture(tex); in DumpRenderTexture()
600 g_pFrameBufferManager->DisplayRenderTexture(debuggerDrawRenderTextureNo); in DebuggerPause()
H A DFrameBuffer.cpp1834 void FrameBufferManager::DisplayRenderTexture(int infoIdx) in DisplayRenderTexture() function in FrameBufferManager