/dports/games/jfsw/jfsw-c434002/src/ |
H A D | coolie.c | 120 DoActorDebris, SpawnCoolieExp, variable 175 DoActorDebris, SpawnCoolieExp, variable 320 {COOLIE_DIE + 7, COOLIE_DIE_RATE*5, DoActorDebris, &s_CoolieDie[10]}, 323 {COOLIE_DEAD_NOHEAD, COOLIE_DIE_RATE, DoActorDebris, &s_CoolieDie[12]} 333 {COOLIE_DEAD, COOLIE_DIE_RATE, DoActorDebris, &s_CoolieDead[0]},
|
H A D | girlninj.c | 126 …rlNinjaCrawl, DoStayOnFloor, NullGirlNinja, DoActorJump, DoActorFall, DoActorDebris, DoGirlNinjaHa… variable 609 {GIRLNINJA_DIE + 8, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDie[10]}, 614 {GIRLNINJA_DIE + 6, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDead[1]}, 616 {GIRLNINJA_DIE + 7, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDead[3]}, 618 {GIRLNINJA_DIE + 8, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDead[4]},
|
H A D | lava.c | 124 ANIMATOR DoLavaMove,NullLava,DoActorDebris,NullLava; variable 378 {LAVA_DEAD, LAVA_DIE_RATE, DoActorDebris, &s_LavaDie[1]} 383 {LAVA_DEAD, LAVA_DIE_RATE, DoActorDebris, &s_LavaDead[0]},
|
H A D | hornet.c | 123 ANIMATOR DoHornetMove,NullHornet,DoStayOnFloor, DoActorDebris, NullHornet, DoHornetBirth; variable 211 {HORNET_DEAD, HORNET_DIE_RATE, DoActorDebris, &s_HornetDie[1]}, 224 {HORNET_DEAD, HORNET_DIE_RATE, DoActorDebris, &s_HornetDead[0]},
|
H A D | goro.c | 117 ANIMATOR DoGoroMove,NullGoro,DoActorDebris,NullAnimator,InitEnemyFireball; variable 411 {GORO_DEAD, GORO_DIE_RATE, DoActorDebris, &s_GoroDie[10]}, 416 {GORO_DEAD, GORO_DIE_RATE, DoActorDebris, &s_GoroDead[0]},
|
H A D | sumo.c | 126 DoActorDebris, SpawnSumoExp, variable 183 DoActorDebris, DoSumoRumble; 518 {SUMO_DEAD, SUMO_DIE_RATE, DoActorDebris, &s_SumoDie[16]} 528 {SUMO_DEAD, SUMO_DIE_RATE, DoActorDebris, &s_SumoDead[0]},
|
H A D | ripper2.c | 123 ANIMATOR DoRipper2Move, NullRipper2, DoActorDebris; variable 177 ANIMATOR NullRipper2, DoActorDebris; variable 754 {RIPPER2_DEAD , RIPPER2_DIE_RATE, DoActorDebris, &s_Ripper2Die[7]}, 769 {RIPPER2_DEAD , RIPPER2_DEAD_RATE, DoActorDebris, &s_Ripper2Dead[8]},
|
H A D | serp.c | 128 ANIMATOR DoSerpMove,NullSerp,DoActorDebris,NullSerp; variable 622 {SERP_DEAD, SERP_DIE_RATE, DoActorDebris, &s_SerpDie[10]} 627 {SERP_DEAD, SERP_DIE_RATE, DoActorDebris, &s_SerpDead[0]},
|
H A D | zilla.c | 121 DoActorDebris, SpawnZillaExp, DoZillaStomp, variable 560 {ZILLA_DEAD, ZILLA_DIE_RATE, DoActorDebris, &s_ZillaDie[8]} 570 {ZILLA_DEAD, ZILLA_DIE_RATE, DoActorDebris, &s_ZillaDead[0]},
|
H A D | eel.c | 118 ANIMATOR DoEelMove,NullAnimator,DoStayOnFloor, DoActorDebris, NullEel; variable 293 {EEL_DEAD, EEL_DIE_RATE, DoActorDebris, &s_EelDead[0]},
|
H A D | ripper.c | 123 ANIMATOR DoRipperMove, NullRipper, DoActorDebris; variable 689 {RIPPER_DEAD, RIPPER_DIE_RATE, DoActorDebris, &s_RipperDie[4]}, 699 {RIPPER_DEAD , RIPPER_DEAD_RATE, DoActorDebris, &s_RipperDead[3]},
|
H A D | ninja.c | 182 …ve, DoNinjaCrawl, DoStayOnFloor, NullNinja, DoActorJump, DoActorFall, DoActorDebris, DoNinjaHariKa… variable 1473 {NINJA_DIE + 7, NINJA_DIE_RATE-12, DoActorDebris, &s_NinjaDie[10]}, 1493 {NINJA_SLICED + 9, NINJA_DIESLICED_RATE , DoActorDebris, &s_NinjaDieSliced[11]}, 1498 {NINJA_DIE + 5, NINJA_DIE_RATE, DoActorDebris, &s_NinjaDead[1]}, 1500 {NINJA_DIE + 6, NINJA_DIE_RATE, DoActorDebris, &s_NinjaDead[3]}, 1502 {NINJA_DIE + 7, NINJA_DIE_RATE, DoActorDebris, &s_NinjaDead[4]},
|
H A D | skull.c | 50 ANIMATOR DoSkullMove,NullAnimator,DoActorDebris; variable 516 ANIMATOR DoBettyMove,NullAnimator,DoActorDebris; variable
|
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | coolie.cpp | 122 DoActorDebris, SpawnCoolieExp, variable 177 DoActorDebris, SpawnCoolieExp, variable 322 {COOLIE_DIE + 7, COOLIE_DIE_RATE*5, DoActorDebris, &s_CoolieDie[10]}, 325 {COOLIE_DEAD_NOHEAD, COOLIE_DIE_RATE, DoActorDebris, &s_CoolieDie[12]} 335 {COOLIE_DEAD, COOLIE_DIE_RATE, DoActorDebris, &s_CoolieDead[0]},
|
H A D | girlninj.cpp | 128 …rlNinjaCrawl, DoStayOnFloor, NullGirlNinja, DoActorJump, DoActorFall, DoActorDebris, DoGirlNinjaHa… variable 611 {GIRLNINJA_DIE + 8, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDie[10]}, 616 {GIRLNINJA_DIE + 6, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDead[1]}, 618 {GIRLNINJA_DIE + 7, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDead[3]}, 620 {GIRLNINJA_DIE + 8, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDead[4]},
|
H A D | lava.cpp | 128 ANIMATOR DoLavaMove,NullLava,DoActorDebris,NullLava; variable 382 {LAVA_DEAD, LAVA_DIE_RATE, DoActorDebris, &s_LavaDie[1]} 387 {LAVA_DEAD, LAVA_DIE_RATE, DoActorDebris, &s_LavaDead[0]},
|
H A D | hornet.cpp | 125 ANIMATOR DoHornetMove,NullHornet,DoStayOnFloor, DoActorDebris, NullHornet, DoHornetBirth; variable 213 {HORNET_DEAD, HORNET_DIE_RATE, DoActorDebris, &s_HornetDie[1]}, 226 {HORNET_DEAD, HORNET_DIE_RATE, DoActorDebris, &s_HornetDead[0]},
|
H A D | goro.cpp | 119 ANIMATOR DoGoroMove,NullGoro,DoActorDebris,NullAnimator,InitEnemyFireball; variable 413 {GORO_DEAD, GORO_DIE_RATE, DoActorDebris, &s_GoroDie[10]}, 418 {GORO_DEAD, GORO_DIE_RATE, DoActorDebris, &s_GoroDead[0]},
|
H A D | sumo.cpp | 128 DoActorDebris, SpawnSumoExp, variable 185 DoActorDebris, DoSumoRumble; 520 {SUMO_DEAD, SUMO_DIE_RATE, DoActorDebris, &s_SumoDie[16]} 530 {SUMO_DEAD, SUMO_DIE_RATE, DoActorDebris, &s_SumoDead[0]},
|
H A D | ripper2.cpp | 125 ANIMATOR DoRipper2Move, NullRipper2, DoActorDebris; variable 179 ANIMATOR NullRipper2, DoActorDebris; variable 756 {RIPPER2_DEAD, RIPPER2_DIE_RATE, DoActorDebris, &s_Ripper2Die[7]}, 771 {RIPPER2_DEAD, RIPPER2_DEAD_RATE, DoActorDebris, &s_Ripper2Dead[8]},
|
H A D | serp.cpp | 132 ANIMATOR DoSerpMove,NullSerp,DoActorDebris,NullSerp; variable 626 {SERP_DEAD, SERP_DIE_RATE, DoActorDebris, &s_SerpDie[10]} 631 {SERP_DEAD, SERP_DIE_RATE, DoActorDebris, &s_SerpDead[0]},
|
H A D | zilla.cpp | 123 DoActorDebris, SpawnZillaExp, DoZillaStomp, variable 562 {ZILLA_DEAD, ZILLA_DIE_RATE, DoActorDebris, &s_ZillaDie[8]} 572 {ZILLA_DEAD, ZILLA_DIE_RATE, DoActorDebris, &s_ZillaDead[0]},
|
H A D | eel.cpp | 120 ANIMATOR DoEelMove,NullAnimator,DoStayOnFloor, DoActorDebris, NullEel; variable 295 {EEL_DEAD, EEL_DIE_RATE, DoActorDebris, &s_EelDead[0]},
|
H A D | ripper.cpp | 125 ANIMATOR DoRipperMove, NullRipper, DoActorDebris; variable 691 {RIPPER_DEAD, RIPPER_DIE_RATE, DoActorDebris, &s_RipperDie[4]}, 701 {RIPPER_DEAD, RIPPER_DEAD_RATE, DoActorDebris, &s_RipperDead[3]},
|
H A D | ninja.cpp | 186 …ve, DoNinjaCrawl, DoStayOnFloor, NullNinja, DoActorJump, DoActorFall, DoActorDebris, DoNinjaHariKa… variable 1477 {NINJA_DIE + 7, NINJA_DIE_RATE-12, DoActorDebris, &s_NinjaDie[10]}, 1497 {NINJA_SLICED + 9, NINJA_DIESLICED_RATE, DoActorDebris, &s_NinjaDieSliced[11]}, 1502 {NINJA_DIE + 5, NINJA_DIE_RATE, DoActorDebris, &s_NinjaDead[1]}, 1504 {NINJA_DIE + 6, NINJA_DIE_RATE, DoActorDebris, &s_NinjaDead[3]}, 1506 {NINJA_DIE + 7, NINJA_DIE_RATE, DoActorDebris, &s_NinjaDead[4]},
|