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Searched refs:DoActorDebris (Results 1 – 25 of 36) sorted by relevance

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/dports/games/jfsw/jfsw-c434002/src/
H A Dcoolie.c120 DoActorDebris, SpawnCoolieExp, variable
175 DoActorDebris, SpawnCoolieExp, variable
320 {COOLIE_DIE + 7, COOLIE_DIE_RATE*5, DoActorDebris, &s_CoolieDie[10]},
323 {COOLIE_DEAD_NOHEAD, COOLIE_DIE_RATE, DoActorDebris, &s_CoolieDie[12]}
333 {COOLIE_DEAD, COOLIE_DIE_RATE, DoActorDebris, &s_CoolieDead[0]},
H A Dgirlninj.c126 …rlNinjaCrawl, DoStayOnFloor, NullGirlNinja, DoActorJump, DoActorFall, DoActorDebris, DoGirlNinjaHa… variable
609 {GIRLNINJA_DIE + 8, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDie[10]},
614 {GIRLNINJA_DIE + 6, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDead[1]},
616 {GIRLNINJA_DIE + 7, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDead[3]},
618 {GIRLNINJA_DIE + 8, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDead[4]},
H A Dlava.c124 ANIMATOR DoLavaMove,NullLava,DoActorDebris,NullLava; variable
378 {LAVA_DEAD, LAVA_DIE_RATE, DoActorDebris, &s_LavaDie[1]}
383 {LAVA_DEAD, LAVA_DIE_RATE, DoActorDebris, &s_LavaDead[0]},
H A Dhornet.c123 ANIMATOR DoHornetMove,NullHornet,DoStayOnFloor, DoActorDebris, NullHornet, DoHornetBirth; variable
211 {HORNET_DEAD, HORNET_DIE_RATE, DoActorDebris, &s_HornetDie[1]},
224 {HORNET_DEAD, HORNET_DIE_RATE, DoActorDebris, &s_HornetDead[0]},
H A Dgoro.c117 ANIMATOR DoGoroMove,NullGoro,DoActorDebris,NullAnimator,InitEnemyFireball; variable
411 {GORO_DEAD, GORO_DIE_RATE, DoActorDebris, &s_GoroDie[10]},
416 {GORO_DEAD, GORO_DIE_RATE, DoActorDebris, &s_GoroDead[0]},
H A Dsumo.c126 DoActorDebris, SpawnSumoExp, variable
183 DoActorDebris, DoSumoRumble;
518 {SUMO_DEAD, SUMO_DIE_RATE, DoActorDebris, &s_SumoDie[16]}
528 {SUMO_DEAD, SUMO_DIE_RATE, DoActorDebris, &s_SumoDead[0]},
H A Dripper2.c123 ANIMATOR DoRipper2Move, NullRipper2, DoActorDebris; variable
177 ANIMATOR NullRipper2, DoActorDebris; variable
754 {RIPPER2_DEAD , RIPPER2_DIE_RATE, DoActorDebris, &s_Ripper2Die[7]},
769 {RIPPER2_DEAD , RIPPER2_DEAD_RATE, DoActorDebris, &s_Ripper2Dead[8]},
H A Dserp.c128 ANIMATOR DoSerpMove,NullSerp,DoActorDebris,NullSerp; variable
622 {SERP_DEAD, SERP_DIE_RATE, DoActorDebris, &s_SerpDie[10]}
627 {SERP_DEAD, SERP_DIE_RATE, DoActorDebris, &s_SerpDead[0]},
H A Dzilla.c121 DoActorDebris, SpawnZillaExp, DoZillaStomp, variable
560 {ZILLA_DEAD, ZILLA_DIE_RATE, DoActorDebris, &s_ZillaDie[8]}
570 {ZILLA_DEAD, ZILLA_DIE_RATE, DoActorDebris, &s_ZillaDead[0]},
H A Deel.c118 ANIMATOR DoEelMove,NullAnimator,DoStayOnFloor, DoActorDebris, NullEel; variable
293 {EEL_DEAD, EEL_DIE_RATE, DoActorDebris, &s_EelDead[0]},
H A Dripper.c123 ANIMATOR DoRipperMove, NullRipper, DoActorDebris; variable
689 {RIPPER_DEAD, RIPPER_DIE_RATE, DoActorDebris, &s_RipperDie[4]},
699 {RIPPER_DEAD , RIPPER_DEAD_RATE, DoActorDebris, &s_RipperDead[3]},
H A Dninja.c182 …ve, DoNinjaCrawl, DoStayOnFloor, NullNinja, DoActorJump, DoActorFall, DoActorDebris, DoNinjaHariKa… variable
1473 {NINJA_DIE + 7, NINJA_DIE_RATE-12, DoActorDebris, &s_NinjaDie[10]},
1493 {NINJA_SLICED + 9, NINJA_DIESLICED_RATE , DoActorDebris, &s_NinjaDieSliced[11]},
1498 {NINJA_DIE + 5, NINJA_DIE_RATE, DoActorDebris, &s_NinjaDead[1]},
1500 {NINJA_DIE + 6, NINJA_DIE_RATE, DoActorDebris, &s_NinjaDead[3]},
1502 {NINJA_DIE + 7, NINJA_DIE_RATE, DoActorDebris, &s_NinjaDead[4]},
H A Dskull.c50 ANIMATOR DoSkullMove,NullAnimator,DoActorDebris; variable
516 ANIMATOR DoBettyMove,NullAnimator,DoActorDebris; variable
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dcoolie.cpp122 DoActorDebris, SpawnCoolieExp, variable
177 DoActorDebris, SpawnCoolieExp, variable
322 {COOLIE_DIE + 7, COOLIE_DIE_RATE*5, DoActorDebris, &s_CoolieDie[10]},
325 {COOLIE_DEAD_NOHEAD, COOLIE_DIE_RATE, DoActorDebris, &s_CoolieDie[12]}
335 {COOLIE_DEAD, COOLIE_DIE_RATE, DoActorDebris, &s_CoolieDead[0]},
H A Dgirlninj.cpp128 …rlNinjaCrawl, DoStayOnFloor, NullGirlNinja, DoActorJump, DoActorFall, DoActorDebris, DoGirlNinjaHa… variable
611 {GIRLNINJA_DIE + 8, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDie[10]},
616 {GIRLNINJA_DIE + 6, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDead[1]},
618 {GIRLNINJA_DIE + 7, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDead[3]},
620 {GIRLNINJA_DIE + 8, GIRLNINJA_DIE_RATE, DoActorDebris, &s_GirlNinjaDead[4]},
H A Dlava.cpp128 ANIMATOR DoLavaMove,NullLava,DoActorDebris,NullLava; variable
382 {LAVA_DEAD, LAVA_DIE_RATE, DoActorDebris, &s_LavaDie[1]}
387 {LAVA_DEAD, LAVA_DIE_RATE, DoActorDebris, &s_LavaDead[0]},
H A Dhornet.cpp125 ANIMATOR DoHornetMove,NullHornet,DoStayOnFloor, DoActorDebris, NullHornet, DoHornetBirth; variable
213 {HORNET_DEAD, HORNET_DIE_RATE, DoActorDebris, &s_HornetDie[1]},
226 {HORNET_DEAD, HORNET_DIE_RATE, DoActorDebris, &s_HornetDead[0]},
H A Dgoro.cpp119 ANIMATOR DoGoroMove,NullGoro,DoActorDebris,NullAnimator,InitEnemyFireball; variable
413 {GORO_DEAD, GORO_DIE_RATE, DoActorDebris, &s_GoroDie[10]},
418 {GORO_DEAD, GORO_DIE_RATE, DoActorDebris, &s_GoroDead[0]},
H A Dsumo.cpp128 DoActorDebris, SpawnSumoExp, variable
185 DoActorDebris, DoSumoRumble;
520 {SUMO_DEAD, SUMO_DIE_RATE, DoActorDebris, &s_SumoDie[16]}
530 {SUMO_DEAD, SUMO_DIE_RATE, DoActorDebris, &s_SumoDead[0]},
H A Dripper2.cpp125 ANIMATOR DoRipper2Move, NullRipper2, DoActorDebris; variable
179 ANIMATOR NullRipper2, DoActorDebris; variable
756 {RIPPER2_DEAD, RIPPER2_DIE_RATE, DoActorDebris, &s_Ripper2Die[7]},
771 {RIPPER2_DEAD, RIPPER2_DEAD_RATE, DoActorDebris, &s_Ripper2Dead[8]},
H A Dserp.cpp132 ANIMATOR DoSerpMove,NullSerp,DoActorDebris,NullSerp; variable
626 {SERP_DEAD, SERP_DIE_RATE, DoActorDebris, &s_SerpDie[10]}
631 {SERP_DEAD, SERP_DIE_RATE, DoActorDebris, &s_SerpDead[0]},
H A Dzilla.cpp123 DoActorDebris, SpawnZillaExp, DoZillaStomp, variable
562 {ZILLA_DEAD, ZILLA_DIE_RATE, DoActorDebris, &s_ZillaDie[8]}
572 {ZILLA_DEAD, ZILLA_DIE_RATE, DoActorDebris, &s_ZillaDead[0]},
H A Deel.cpp120 ANIMATOR DoEelMove,NullAnimator,DoStayOnFloor, DoActorDebris, NullEel; variable
295 {EEL_DEAD, EEL_DIE_RATE, DoActorDebris, &s_EelDead[0]},
H A Dripper.cpp125 ANIMATOR DoRipperMove, NullRipper, DoActorDebris; variable
691 {RIPPER_DEAD, RIPPER_DIE_RATE, DoActorDebris, &s_RipperDie[4]},
701 {RIPPER_DEAD, RIPPER_DEAD_RATE, DoActorDebris, &s_RipperDead[3]},
H A Dninja.cpp186 …ve, DoNinjaCrawl, DoStayOnFloor, NullNinja, DoActorJump, DoActorFall, DoActorDebris, DoNinjaHariKa… variable
1477 {NINJA_DIE + 7, NINJA_DIE_RATE-12, DoActorDebris, &s_NinjaDie[10]},
1497 {NINJA_SLICED + 9, NINJA_DIESLICED_RATE, DoActorDebris, &s_NinjaDieSliced[11]},
1502 {NINJA_DIE + 5, NINJA_DIE_RATE, DoActorDebris, &s_NinjaDead[1]},
1504 {NINJA_DIE + 6, NINJA_DIE_RATE, DoActorDebris, &s_NinjaDead[3]},
1506 {NINJA_DIE + 7, NINJA_DIE_RATE, DoActorDebris, &s_NinjaDead[4]},

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