Searched refs:DoActorDie (Results 1 – 10 of 10) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | sprite.h | 46 int DoActorDie(short SpriteNum, short weapon);
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H A D | actor.c | 84 DoActorDie(short SpriteNum, short weapon) in DoActorDie() function 335 DoActorDie(SpriteNum, WPN_NM_LAVA); in DoActorSectorDamage() 351 DoActorDie(SpriteNum, WPN_NM_LAVA); in DoActorSectorDamage() 986 SAVE_CODE(DoActorDie),
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H A D | coolie.c | 638 DoActorDie(SpriteNum, SpriteNum); in DoCoolieMove()
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H A D | bunny.c | 1004 DoActorDie(hitsprite, SpriteNum); in DoBunnyQuickJump() 1224 DoActorDie(Weapon, new); in BunnyHatch()
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H A D | weapon.c | 5090 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5235 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5238 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5244 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5256 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5265 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5287 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5332 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5340 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5346 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | sprite.h | 46 int DoActorDie(short SpriteNum, short weapon);
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H A D | actor.cpp | 84 DoActorDie(short SpriteNum, short weapon) in DoActorDie() function 337 DoActorDie(SpriteNum, WPN_NM_LAVA); in DoActorSectorDamage() 352 DoActorDie(SpriteNum, WPN_NM_LAVA); in DoActorSectorDamage() 979 SAVE_CODE(DoActorDie),
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H A D | coolie.cpp | 637 DoActorDie(SpriteNum, SpriteNum); in DoCoolieMove()
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H A D | bunny.cpp | 1004 DoActorDie(hit_sprite, SpriteNum); in DoBunnyQuickJump() 1224 DoActorDie(Weapon, New); in BunnyHatch()
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H A D | weapon.cpp | 5065 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5203 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5205 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5211 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5224 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5233 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5255 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5300 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5309 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath() 5315 DoActorDie(SpriteNum, Weapon); in ActorChooseDeath()
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