Searched refs:DoActorJump (Results 1 – 12 of 12) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | bunny.cpp | 904 DoActorJump(SpriteNum); in DoBunnyMoveJump() 1111 DoActorJump(SpriteNum); in NullBunny() 1243 DoActorJump(New); in BunnyHatch() 1313 DoActorJump(New); in BunnyHatch2() 1340 DoActorJump(SpriteNum); in DoBunnyMove() 1411 DoActorJump(SpriteNum); in DoBunnyEat() 1462 DoActorJump(SpriteNum); in DoBunnyScrew()
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H A D | actor.cpp | 676 DoActorJump(short SpriteNum) in DoActorJump() function 837 DoActorJump(SpriteNum); in DoActorDeathMove() 989 SAVE_CODE(DoActorJump),
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H A D | girlninj.cpp | 128 ANIMATOR DoGirlNinjaMove, DoGirlNinjaCrawl, DoStayOnFloor, NullGirlNinja, DoActorJump, DoActorFall,… variable 760 DoActorJump(SpriteNum); in DoGirlNinjaMove()
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H A D | zombie.cpp | 902 DoActorJump(SpriteNum); in DoZombieMove()
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H A D | ninja.cpp | 186 ANIMATOR DoNinjaMove, DoNinjaCrawl, DoStayOnFloor, NullNinja, DoActorJump, DoActorFall, DoActorDebr… variable 2002 DoActorJump(SpriteNum); in DoNinjaMove()
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H A D | game.h | 2114 ANIMATOR DoActorBeginJump,DoActorJump,DoActorBeginFall,DoActorFall,DoActorDeathMove; variable
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | bunny.c | 905 DoActorJump(SpriteNum); in DoBunnyMoveJump() 1111 DoActorJump(SpriteNum); in NullBunny() 1243 DoActorJump(new); in BunnyHatch() 1314 DoActorJump(new); in BunnyHatch2() 1341 DoActorJump(SpriteNum); in DoBunnyMove() 1412 DoActorJump(SpriteNum); in DoBunnyEat() 1464 DoActorJump(SpriteNum); in DoBunnyScrew()
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H A D | actor.c | 682 DoActorJump(short SpriteNum) in DoActorJump() function 844 DoActorJump(SpriteNum); in DoActorDeathMove() 996 SAVE_CODE(DoActorJump),
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H A D | girlninj.c | 126 ANIMATOR DoGirlNinjaMove, DoGirlNinjaCrawl, DoStayOnFloor, NullGirlNinja, DoActorJump, DoActorFall,… variable 760 DoActorJump(SpriteNum); in DoGirlNinjaMove()
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H A D | zombie.c | 903 DoActorJump(SpriteNum); in DoZombieMove()
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H A D | ninja.c | 182 ANIMATOR DoNinjaMove, DoNinjaCrawl, DoStayOnFloor, NullNinja, DoActorJump, DoActorFall, DoActorDebr… variable 2003 DoActorJump(SpriteNum); in DoNinjaMove()
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H A D | game.h | 2121 ANIMATOR DoActorBeginJump,DoActorJump,DoActorBeginFall,DoActorFall,DoActorDeathMove; variable
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