/dports/games/jfsw/jfsw-c434002/src/ |
H A D | actor.h | 6 int DoActorSlide(short SpriteNum);
|
H A D | coolie.c | 585 DoActorSlide(SpriteNum); in CooliePain() 604 DoActorSlide(SpriteNum); in NullCoolie() 620 DoActorSlide(SpriteNum); in DoCoolieMove()
|
H A D | hornet.c | 337 DoActorSlide(SpriteNum); in NullHornet() 529 DoActorSlide(SpriteNum); in DoHornetDeath() 607 DoActorSlide(SpriteNum); in DoHornetMove()
|
H A D | eel.c | 449 DoActorSlide(SpriteNum); in NullEel() 576 DoActorSlide(SpriteNum); in DoEelDeath() 611 DoActorSlide(SpriteNum); in DoEelMove()
|
H A D | girlninj.c | 126 …OnFloor, NullGirlNinja, DoActorJump, DoActorFall, DoActorDebris, DoGirlNinjaHariKari, DoActorSlide; variable 767 DoActorSlide(SpriteNum); in DoGirlNinjaMove() 823 DoActorSlide(SpriteNum); in NullGirlNinja()
|
H A D | lava.c | 488 DoActorSlide(SpriteNum); in NullLava() 502 DoActorSlide(SpriteNum); in DoLavaMove()
|
H A D | goro.c | 520 DoActorSlide(SpriteNum); in NullGoro() 550 DoActorSlide(SpriteNum); in DoGoroMove()
|
H A D | coolg.c | 619 DoActorSlide(SpriteNum); in NullCoolg() 812 DoActorSlide(SpriteNum); in DoCoolgDeath() 898 DoActorSlide(SpriteNum); in DoCoolgMove()
|
H A D | skel.c | 595 DoActorSlide(SpriteNum); in NullSkel() 622 DoActorSlide(SpriteNum); in DoSkelMove()
|
H A D | bunny.c | 1121 DoActorSlide(SpriteNum); in NullBunny() 1353 DoActorSlide(SpriteNum); in DoBunnyMove() 1424 DoActorSlide(SpriteNum); in DoBunnyEat() 1470 DoActorSlide(SpriteNum); in DoBunnyScrew()
|
H A D | serp.c | 755 DoActorSlide(SpriteNum); in NullSerp() 769 DoActorSlide(SpriteNum); in DoSerpMove()
|
H A D | actor.c | 623 DoActorSlide(short SpriteNum) in DoActorSlide() function 994 SAVE_CODE(DoActorSlide),
|
H A D | zombie.c | 910 DoActorSlide(SpriteNum); in DoZombieMove() 954 DoActorSlide(SpriteNum); in NullZombie()
|
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | actor.h | 6 int DoActorSlide(short SpriteNum);
|
H A D | coolie.cpp | 585 DoActorSlide(SpriteNum); in CooliePain() 603 DoActorSlide(SpriteNum); in NullCoolie() 619 DoActorSlide(SpriteNum); in DoCoolieMove()
|
H A D | hornet.cpp | 338 DoActorSlide(SpriteNum); in NullHornet() 529 DoActorSlide(SpriteNum); in DoHornetDeath() 608 DoActorSlide(SpriteNum); in DoHornetMove()
|
H A D | eel.cpp | 450 DoActorSlide(SpriteNum); in NullEel() 577 DoActorSlide(SpriteNum); in DoEelDeath() 611 DoActorSlide(SpriteNum); in DoEelMove()
|
H A D | girlninj.cpp | 128 …OnFloor, NullGirlNinja, DoActorJump, DoActorFall, DoActorDebris, DoGirlNinjaHariKari, DoActorSlide; variable 767 DoActorSlide(SpriteNum); in DoGirlNinjaMove() 822 DoActorSlide(SpriteNum); in NullGirlNinja()
|
H A D | lava.cpp | 491 DoActorSlide(SpriteNum); in NullLava() 504 DoActorSlide(SpriteNum); in DoLavaMove()
|
H A D | goro.cpp | 521 DoActorSlide(SpriteNum); in NullGoro() 549 DoActorSlide(SpriteNum); in DoGoroMove()
|
H A D | coolg.cpp | 618 DoActorSlide(SpriteNum); in NullCoolg() 810 DoActorSlide(SpriteNum); in DoCoolgDeath() 896 DoActorSlide(SpriteNum); in DoCoolgMove()
|
H A D | skel.cpp | 593 DoActorSlide(SpriteNum); in NullSkel() 618 DoActorSlide(SpriteNum); in DoSkelMove()
|
H A D | bunny.cpp | 1121 DoActorSlide(SpriteNum); in NullBunny() 1352 DoActorSlide(SpriteNum); in DoBunnyMove() 1423 DoActorSlide(SpriteNum); in DoBunnyEat() 1468 DoActorSlide(SpriteNum); in DoBunnyScrew()
|
H A D | serp.cpp | 759 DoActorSlide(SpriteNum); in NullSerp() 773 DoActorSlide(SpriteNum); in DoSerpMove()
|
H A D | actor.cpp | 619 DoActorSlide(short SpriteNum) in DoActorSlide() function 987 SAVE_CODE(DoActorSlide),
|