Searched refs:DoBeginFall (Results 1 – 10 of 10) sorted by relevance
3 int DoBeginFall(short SpriteNum);
896 DoBeginFall(SpriteNum); in DoJump()913 DoBeginFall(SpriteNum); in DoJump()921 DoBeginFall(short SpriteNum) in DoBeginFall() function1003 SAVE_CODE(DoBeginFall),
523 DoBeginFall(SpriteNum); in DoHornetDeath()
572 DoBeginFall(SpriteNum); in DoEelDeath()
808 DoBeginFall(SpriteNum); in DoCoolgDeath()
888 DoBeginFall(SpriteNum); in DoJump()905 DoBeginFall(SpriteNum); in DoJump()913 DoBeginFall(short SpriteNum) in DoBeginFall() function996 SAVE_CODE(DoBeginFall),
573 DoBeginFall(SpriteNum); in DoEelDeath()
806 DoBeginFall(SpriteNum); in DoCoolgDeath()