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Searched refs:DoFireFly (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dactor.cpp461 DoFireFly(short SpriteNum) in DoFireFly() function
983 SAVE_CODE(DoFireFly),
H A Dsprite.cpp299 ANIMATOR DoFireFly; variable
304 {FIRE_FLY0, 120 * 3, DoFireFly, &s_FireFly[1]},
305 {FIRE_FLY1, 20, DoFireFly, &s_FireFly[2]},
306 {FIRE_FLY2, 20, DoFireFly, &s_FireFly[3]},
307 {FIRE_FLY3, 20, DoFireFly, &s_FireFly[4]},
308 {FIRE_FLY4, 60, DoFireFly, &s_FireFly[0]},
314 {FIRE_FLY0, FIRE_FLY_RATE * 4, DoFireFly, &s_FireFly[0]}
/dports/games/jfsw/jfsw-c434002/src/
H A Dactor.c462 DoFireFly(short SpriteNum) in DoFireFly() function
990 SAVE_CODE(DoFireFly),
H A Dsprite.c298 ANIMATOR DoFireFly; variable
303 {FIRE_FLY0, 120 * 3, DoFireFly, &s_FireFly[1]},
304 {FIRE_FLY1, 20, DoFireFly, &s_FireFly[2]},
305 {FIRE_FLY2, 20, DoFireFly, &s_FireFly[3]},
306 {FIRE_FLY3, 20, DoFireFly, &s_FireFly[4]},
307 {FIRE_FLY4, 60, DoFireFly, &s_FireFly[0]},
313 {FIRE_FLY0, FIRE_FLY_RATE * 4, DoFireFly, &s_FireFly[0]}