Searched refs:DoFireFly (Results 1 – 4 of 4) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | actor.cpp | 461 DoFireFly(short SpriteNum) in DoFireFly() function 983 SAVE_CODE(DoFireFly),
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H A D | sprite.cpp | 299 ANIMATOR DoFireFly; variable 304 {FIRE_FLY0, 120 * 3, DoFireFly, &s_FireFly[1]}, 305 {FIRE_FLY1, 20, DoFireFly, &s_FireFly[2]}, 306 {FIRE_FLY2, 20, DoFireFly, &s_FireFly[3]}, 307 {FIRE_FLY3, 20, DoFireFly, &s_FireFly[4]}, 308 {FIRE_FLY4, 60, DoFireFly, &s_FireFly[0]}, 314 {FIRE_FLY0, FIRE_FLY_RATE * 4, DoFireFly, &s_FireFly[0]}
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | actor.c | 462 DoFireFly(short SpriteNum) in DoFireFly() function 990 SAVE_CODE(DoFireFly),
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H A D | sprite.c | 298 ANIMATOR DoFireFly; variable 303 {FIRE_FLY0, 120 * 3, DoFireFly, &s_FireFly[1]}, 304 {FIRE_FLY1, 20, DoFireFly, &s_FireFly[2]}, 305 {FIRE_FLY2, 20, DoFireFly, &s_FireFly[3]}, 306 {FIRE_FLY3, 20, DoFireFly, &s_FireFly[4]}, 307 {FIRE_FLY4, 60, DoFireFly, &s_FireFly[0]}, 313 {FIRE_FLY0, FIRE_FLY_RATE * 4, DoFireFly, &s_FireFly[0]}
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