Searched refs:DoMovie (Results 1 – 7 of 7) sorted by relevance
32 void DoMovie(void);
157 void DoMovie(void) { in DoMovie() function
655 DoMovie(); in YabauseEmulate()
861 if (!DoMovie(mv_intro, 0)) { in PreDemo()
3291 ::DoMovie(movie, nullptr); in GameLoop()3295 DoMovie(mv_final, grsegs[ENDINGPALETTE]); in GameLoop()
3028 bool DoMovie(
8696 bool DoMovie( in DoMovie() function