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Searched refs:DoMovie (Results 1 – 7 of 7) sorted by relevance

/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/
H A Dmovie.h32 void DoMovie(void);
H A Dmovie.c157 void DoMovie(void) { in DoMovie() function
H A Dyabause.c655 DoMovie(); in YabauseEmulate()
/dports/games/bstone/bstone-1.1.9/src/
H A Djm_free.cpp861 if (!DoMovie(mv_intro, 0)) { in PreDemo()
H A D3d_game.cpp3291 ::DoMovie(movie, nullptr); in GameLoop()
3295 DoMovie(mv_final, grsegs[ENDINGPALETTE]); in GameLoop()
H A D3d_def.h3028 bool DoMovie(
H A D3d_main.cpp8696 bool DoMovie( in DoMovie() function