Searched refs:DoPendingAction (Results 1 – 2 of 2) sorted by relevance
209 void DoPendingAction(bool restart);
639 void MainFrame::DoPendingAction(bool restart) in DoPendingAction() function in MainFrame857 DoPendingAction(true); // true means we can restart generating in FinishUp()1118 DoPendingAction(false); // false means don't restart generating loop in NextGeneration()