Searched refs:DoSectorDamage (Results 1 – 1 of 1) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_spec.cpp | 500 static void DoSectorDamage(AActor *actor, sector_t *sec, int amount, FName type, const PClass *prot… in DoSectorDamage() function 536 DoSectorDamage(actor, sec, amount, type, protectClass, flags); in P_SectorDamage() 567 DoSectorDamage(actor, NULL, amount, type, protectClass, flags | DAMAGE_IN_AIR); in P_SectorDamage()
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