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Searched refs:Doing_lighting_hack_flag (Results 1 – 6 of 6) sorted by relevance

/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dgameseg.h92 extern int Doing_lighting_hack_flag;
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/editor/
H A Dseguvs.cpp176 Doing_lighting_hack_flag = 1; in set_average_light_on_all()
178 Doing_lighting_hack_flag = 0; in set_average_light_on_all()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dgameseg.cpp604 int Doing_lighting_hack_flag=0; variable
606 #define Doing_lighting_hack_flag 0 macro
685 if (!Doing_lighting_hack_flag) { in find_point_seg()
H A Dlaser.cpp450Doing_lighting_hack_flag = 1; // Ugly, but prevents blobs which are probably outside the mine from… in create_omega_blobs()
500 Doing_lighting_hack_flag = 0; in create_omega_blobs()
/dports/games/d2x/d2x-0.2.5/main/
H A Dlaser.c294 extern int Doing_lighting_hack_flag;
401Doing_lighting_hack_flag = 1; // Ugly, but prevents blobs which are probably outside the mine from… in create_omega_blobs()
461 Doing_lighting_hack_flag = 0; in create_omega_blobs()
H A Dgameseg.c741 int Doing_lighting_hack_flag=0; variable
825 if (!Doing_lighting_hack_flag) { in find_point_seg()