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Searched refs:DoorAction (Results 1 – 2 of 2) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DInterface.cc1533 static void DoorAction(INT16 const ap, INT16 const bp, HandleDoor const action) in DoorAction() function
1589 DoorAction(AP_BOOT_DOOR, BP_BOOT_DOOR, HANDLE_DOOR_FORCE); in BtnDoorMenuCallback()
1593 DoorAction(AP_UNLOCK_DOOR, BP_UNLOCK_DOOR, HANDLE_DOOR_UNLOCK); in BtnDoorMenuCallback()
1597 DoorAction(AP_PICKLOCK, BP_PICKLOCK, HANDLE_DOOR_LOCKPICK); in BtnDoorMenuCallback()
1601 DoorAction(AP_EXAMINE_DOOR, BP_EXAMINE_DOOR, HANDLE_DOOR_EXAMINE); in BtnDoorMenuCallback()
1605 DoorAction(AP_EXPLODE_DOOR, BP_EXPLODE_DOOR, HANDLE_DOOR_EXPLODE); in BtnDoorMenuCallback()
1609 DoorAction(AP_UNTRAP_DOOR, BP_UNTRAP_DOOR, HANDLE_DOOR_UNTRAP); in BtnDoorMenuCallback()
1613 DoorAction(AP_USE_CROWBAR, BP_USE_CROWBAR, HANDLE_DOOR_CROWBAR); in BtnDoorMenuCallback()
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_def.h2259 enum DoorAction { enum
2274 DoorAction action;
4394 std::is_same<T,DoorAction>::value ||