/dports/games/penguin-command/penguin-command-1.6.11/src/ |
H A D | explosion.h | 3 void DrawExplosion();
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H A D | explosion.c | 56 void DrawExplosion() in DrawExplosion() function
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H A D | main.c | 195 DrawExplosion(); in ShowHelp() 359 DrawExplosion(); in ShowTitle()
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H A D | game.c | 321 DrawExplosion(); in ProcessEvents()
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/dports/games/bomns/Bomns-for-Linux-113be27/src/ |
H A D | level.h | 59 bool DrawExplosion(int nX, int nY, SDL_Surface * psdlsDest, int = EXPLOSION_1);
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H A D | level.cpp | 163 bool DrawExplosion(int nX, int nY, SDL_Surface * psdlsDest, int nExplosionState) in DrawExplosion() function
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H A D | bomns.cpp | 473 if(!DrawExplosion(i * 10, j * 10, g_psdlsScreen, h)) in Explode()
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/dports/games/lander/lander-0.6.6/src/ |
H A D | Ship.hpp | 37 void DrawExplosion();
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H A D | Ship.cpp | 55 void Ship::DrawExplosion() in DrawExplosion() function in Ship
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H A D | Game.cpp | 694 ship.DrawExplosion(); in Display() 703 ship.DrawExplosion(); in Display()
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/dports/games/atr3d/atr3d/ |
H A D | screen.cpp | 51 void DrawExplosion(struct Point *Position, float Age, int Type); 236 void DrawExplosion(struct Point *Position, float Age, int Type) in DrawExplosion() function 293 …DrawExplosion(&Objects[TransparenciesQueue[i].ObjectNumber]->Position, Objects[TransparenciesQueue… in DrawTransparencies()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | Projectile.h | 399 void DrawExplosion(const Region &screen);
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H A D | Projectile.cpp | 1353 DrawExplosion(viewport); in Draw() 1412 void Projectile::DrawExplosion(const Region& vp) in DrawExplosion() function in GemRB::Projectile
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/dports/games/bumprace/karlb-bumprace-e73baa9e7465/src/ |
H A D | bumprace.c | 563 void DrawExplosion() in DrawExplosion() function 594 DrawExplosion(); in checks_1p() 595 DrawExplosion(); in checks_1p() 596 DrawExplosion(); in checks_1p()
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/dports/games/ivan/ivan-059/Main/Include/ |
H A D | level.h | 213 truth DrawExplosion(const explosion*) const;
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/ |
H A D | uLandGraphics.pas | 39 function DrawExplosion(X, Y, Radius: LongInt): Longword; in DrawExplosion() function 457 function DrawExplosion(X, Y, Radius: LongInt): Longword; 461 DrawExplosion := FillRoundInLandFT(x, y, Radius, backgroundPixel);
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H A D | uGearsUtils.pas | 227 cnt:= DrawExplosion(X, Y, Radius) div 1608; // approx 2 16x16 circles to erase per chunk 1320 DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius)
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H A D | uGears.pas | 1076 DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50);
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/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/ |
H A D | uLandGraphics.pas | 39 function DrawExplosion(X, Y, Radius: LongInt): Longword; in DrawExplosion() function 457 function DrawExplosion(X, Y, Radius: LongInt): Longword; 461 DrawExplosion := FillRoundInLandFT(x, y, Radius, backgroundPixel);
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H A D | uGearsUtils.pas | 227 cnt:= DrawExplosion(X, Y, Radius) div 1608; // approx 2 16x16 circles to erase per chunk 1320 DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius)
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H A D | uGears.pas | 1076 DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50);
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/dports/games/ivan/ivan-059/Main/Source/ |
H A D | level.cpp | 1083 truth level::DrawExplosion(const explosion* Explosion) const in DrawExplosion() function in level 1203 if(DrawExplosion(ExplosionQueue[c])) in TriggerExplosions()
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