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Searched refs:DrawFramebuffer (Results 1 – 3 of 3) sorted by relevance

/dports/games/openspades/openspades-0.1.3/Sources/Draw/
H A DGLFramebufferManager.cpp411 device->BindFramebuffer(IGLDevice::DrawFramebuffer, tempFb); in PrepareForWaterRendering()
417 device->BindFramebuffer(IGLDevice::DrawFramebuffer, 0); in PrepareForWaterRendering()
472 device->BindFramebuffer(IGLDevice::DrawFramebuffer, mirrorFramebuffer); in CopyToMirrorTexture()
478 device->BindFramebuffer(IGLDevice::DrawFramebuffer, 0); in CopyToMirrorTexture()
492 device->BindFramebuffer(IGLDevice::DrawFramebuffer, mirrorFramebuffer); in CopyToMirrorTexture()
498 device->BindFramebuffer(IGLDevice::DrawFramebuffer, 0); in CopyToMirrorTexture()
537 device->BindFramebuffer(IGLDevice::DrawFramebuffer, renderFramebuffer); in StartPostProcessing()
543 device->BindFramebuffer(IGLDevice::DrawFramebuffer, 0); in StartPostProcessing()
H A DIGLDevice.h225 DrawFramebuffer, enumerator
/dports/games/openspades/openspades-0.1.3/Sources/Gui/
H A DSDLGLDevice.cpp1799 case draw::IGLDevice::DrawFramebuffer: return GL_DRAW_FRAMEBUFFER; in parseFramebufferTarget()