Searched refs:DrawFramebuffer (Results 1 – 3 of 3) sorted by relevance
411 device->BindFramebuffer(IGLDevice::DrawFramebuffer, tempFb); in PrepareForWaterRendering()417 device->BindFramebuffer(IGLDevice::DrawFramebuffer, 0); in PrepareForWaterRendering()472 device->BindFramebuffer(IGLDevice::DrawFramebuffer, mirrorFramebuffer); in CopyToMirrorTexture()478 device->BindFramebuffer(IGLDevice::DrawFramebuffer, 0); in CopyToMirrorTexture()492 device->BindFramebuffer(IGLDevice::DrawFramebuffer, mirrorFramebuffer); in CopyToMirrorTexture()498 device->BindFramebuffer(IGLDevice::DrawFramebuffer, 0); in CopyToMirrorTexture()537 device->BindFramebuffer(IGLDevice::DrawFramebuffer, renderFramebuffer); in StartPostProcessing()543 device->BindFramebuffer(IGLDevice::DrawFramebuffer, 0); in StartPostProcessing()
225 DrawFramebuffer, enumerator
1799 case draw::IGLDevice::DrawFramebuffer: return GL_DRAW_FRAMEBUFFER; in parseFramebufferTarget()