Searched refs:DrawReflection (Results 1 – 4 of 4) sorted by relevance
27 void DrawReflection(CGame* game);
35 void DrawReflection(CGame* game);
741 if (reflection > 0) DrawReflection(game); in UpdateWater()1209 void CBumpWater::DrawReflection(CGame* game) in DrawReflection() function in CBumpWater
412 DrawReflection(game); in UpdateWater()445 void CDynWater::DrawReflection(CGame* game) in DrawReflection() function in CDynWater