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Searched refs:Draw_ConsoleBackground (Results 1 – 25 of 38) sorted by relevance

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/dports/games/tenebrae/tenebrae_0/
H A Ddraw.h32 void Draw_ConsoleBackground (int lines);
H A Dconsole.c644 Draw_ConsoleBackground (lines); in Con_DrawConsole()
H A Ddraw.c539 void Draw_ConsoleBackground (int lines) in Draw_ConsoleBackground() function
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Ddraw.h32 void Draw_ConsoleBackground (int lines);
H A Dconsole.c784 Draw_ConsoleBackground (lines); in Con_DrawConsole()
H A Dgl_draw.c728 void Draw_ConsoleBackground (int lines) in Draw_ConsoleBackground() function
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Ddraw.h38 void Draw_ConsoleBackground(int lines);
H A Dconsole.c596 Draw_ConsoleBackground(lines); in Con_DrawConsole()
H A Ddraw.c629 Draw_ConsoleBackground(int lines) in Draw_ConsoleBackground() function
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Ddraw.h36 void Draw_ConsoleBackground (void); //johnfitz -- removed parameter int lines
H A Dgl_screen.c1009 Draw_ConsoleBackground (); in SCR_UpdateScreen()
H A Dconsole.c1210 Draw_ConsoleBackground (); in Con_DrawConsole()
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/
H A Ddraw.h107 void Draw_ConsoleBackground (int lines, byte alpha);
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/
H A Dvid_render_sw.c69 Draw_ConsoleBackground,
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Ddraw.h53 void Draw_ConsoleBackground (int lines);
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/
H A Dnamehack.h8 #define Draw_ConsoleBackground gl_Draw_ConsoleBackground macro
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/
H A Dnamehack.h8 #define Draw_ConsoleBackground glsl_Draw_ConsoleBackground macro
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dnamehack.h36 #define Draw_ConsoleBackground sw32_Draw_ConsoleBackground macro
276 #undef Draw_ConsoleBackground
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/plugin/
H A Dvid_render.h116 void (*Draw_ConsoleBackground) (int lines, byte alpha); member
/dports/games/uhexen2/hexen2source-1.5.9/patches/
H A Dsoftware_scale2d.patch37 void Draw_ConsoleBackground (int lines);
641 @@ -1426,22 +1938,22 @@ void Draw_ConsoleBackground (int lines)
669 @@ -1454,7 +1966,7 @@ void Draw_ConsoleBackground (int lines)
678 @@ -1467,7 +1979,7 @@ void Draw_ConsoleBackground (int lines)
687 @@ -1485,17 +1997,17 @@ void Draw_ConsoleBackground (int lines)
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dconsole.c598 Draw_ConsoleBackground (lines); in Con_DrawConsole()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dconsole.c676 Draw_ConsoleBackground (lines); in Con_DrawConsole()
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dmenu.c886 Draw_ConsoleBackground(vid.height); in M_Draw()
/dports/games/quakeforge/quakeforge-0.7.2/libs/console/
H A Dclient.c672 r_funcs->Draw_ConsoleBackground (view->ylen, alpha); in draw_console()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Ddraw.c613 Draw_ConsoleBackground (int lines, byte alpha) in Draw_ConsoleBackground() function

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