Searched refs:Draw_Picf (Results 1 – 11 of 11) sorted by relevance
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/ |
H A D | draw.h | 219 void Draw_Picf (float x, float y, qpic_t *pic);
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/ |
H A D | vid_render_sw.c | 83 Draw_Picf,
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H A D | r_progs.c | 206 r_funcs->Draw_Picf (x, y, pic); in bi_Draw_Picf()
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/dports/games/quakeforge/quakeforge-0.7.2/ruamoko/include/ |
H A D | draw.h | 18 @extern void Draw_Picf (float x, float y, qpic_t pic);
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | namehack.h | 22 #define Draw_Picf gl_Draw_Picf macro
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/ |
H A D | namehack.h | 22 #define Draw_Picf glsl_Draw_Picf macro
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/dports/games/quakeforge/quakeforge-0.7.2/ruamoko/lib/ |
H A D | draw.r | 8 void (float x, float y, qpic_t pic) Draw_Picf = #0;
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | namehack.h | 46 #define Draw_Picf sw32_Draw_Picf macro 286 #undef Draw_Picf
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/plugin/ |
H A D | vid_render.h | 130 void (*Draw_Picf) (float x, float y, qpic_t *pic); member
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | draw.c | 534 Draw_Picf (float x, float y, qpic_t *pic) in Draw_Picf() function
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/dports/games/quakeforge/quakeforge-0.7.2/ |
H A D | ChangeLog | 17389 Add Draw_Picf to allow smooth placement on low-res consoles.
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