Home
last modified time | relevance | path

Searched refs:Draw_Picf (Results 1 – 11 of 11) sorted by relevance

/dports/games/quakeforge/quakeforge-0.7.2/include/QF/
H A Ddraw.h219 void Draw_Picf (float x, float y, qpic_t *pic);
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/
H A Dvid_render_sw.c83 Draw_Picf,
H A Dr_progs.c206 r_funcs->Draw_Picf (x, y, pic); in bi_Draw_Picf()
/dports/games/quakeforge/quakeforge-0.7.2/ruamoko/include/
H A Ddraw.h18 @extern void Draw_Picf (float x, float y, qpic_t pic);
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/
H A Dnamehack.h22 #define Draw_Picf gl_Draw_Picf macro
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/
H A Dnamehack.h22 #define Draw_Picf glsl_Draw_Picf macro
/dports/games/quakeforge/quakeforge-0.7.2/ruamoko/lib/
H A Ddraw.r8 void (float x, float y, qpic_t pic) Draw_Picf = #0;
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dnamehack.h46 #define Draw_Picf sw32_Draw_Picf macro
286 #undef Draw_Picf
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/plugin/
H A Dvid_render.h130 void (*Draw_Picf) (float x, float y, qpic_t *pic); member
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Ddraw.c534 Draw_Picf (float x, float y, qpic_t *pic) in Draw_Picf() function
/dports/games/quakeforge/quakeforge-0.7.2/
H A DChangeLog17389 Add Draw_Picf to allow smooth placement on low-res consoles.