Searched refs:DropAmmoFactor (Results 1 – 5 of 5) sorted by relevance
64 skill.DropAmmoFactor = -1; in ParseSkill()112 skill.DropAmmoFactor = FLOAT2FIXED(sc.Float); in ParseSkill()352 return AllSkills[gameskill].DropAmmoFactor; in G_SkillProperty()468 DropAmmoFactor = other.DropAmmoFactor; in operator =()
581 fixed_t AmmoFactor, DoubleAmmoFactor, DropAmmoFactor; member
3029 static_cast<AWeaponGiver *>(inv)->DropAmmoFactor = dropammofactor; in ModifyDropAmount()
705 arc << DropAmmoFactor; in IMPLEMENT_CLASS()732 if (DropAmmoFactor > 0) in TryPickup()734 weap->AmmoGive1 = FixedMul(weap->AmmoGive1, DropAmmoFactor); in TryPickup()735 weap->AmmoGive2 = FixedMul(weap->AmmoGive2, DropAmmoFactor); in TryPickup()
375 fixed_t DropAmmoFactor; variable