/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | d_mystwarr.cpp | 83 static UINT8 DrvJoy4[16]; variable 122 {"P3 Start", BIT_DIGITAL, DrvJoy4 + 7, "p3 start"}, 123 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up"}, 126 {"P3 Right", BIT_DIGITAL, DrvJoy4 + 1, "p3 right"}, 133 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up"}, 136 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 9, "p4 right"}, 162 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up"}, 180 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up"}, 210 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up"}, 267 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up"}, [all …]
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H A D | d_moo.cpp | 47 static UINT8 DrvJoy4[16]; variable 75 {"P2 Start", BIT_DIGITAL, DrvJoy4 + 7, "p2 start" }, 76 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up" }, 77 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 3, "p2 down" }, 78 {"P2 Left", BIT_DIGITAL, DrvJoy4 + 0, "p2 left" }, 79 {"P2 Right", BIT_DIGITAL, DrvJoy4 + 1, "p2 right" }, 94 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up" }, 96 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 8, "p4 left" }, 125 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up" }, 145 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up" }, [all …]
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H A D | d_mogura.cpp | 25 static UINT8 DrvJoy4[8] = {0, }; variable 53 {"P3 Start", BIT_DIGITAL, DrvJoy4 + 7, "p3 start" }, 54 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up" }, 55 {"P3 Down", BIT_DIGITAL, DrvJoy4 + 3, "p3 down" }, 56 {"P3 Left", BIT_DIGITAL, DrvJoy4 + 0, "p3 left" }, 57 {"P3 Right", BIT_DIGITAL, DrvJoy4 + 1, "p3 right" }, 58 {"P3 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p3 fire 1" }, 59 {"P3 Button 2", BIT_DIGITAL, DrvJoy4 + 5, "p3 fire 2" }, 60 {"P3 Button 3", BIT_DIGITAL, DrvJoy4 + 6, "p3 fire 3" }, 323 DrvInputs[3] |= (DrvJoy4[i] & 1) << i; in DrvFrame()
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H A D | d_gijoe.cpp | 42 static UINT8 DrvJoy4[16]; variable 78 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up" }, 79 {"P3 Down", BIT_DIGITAL, DrvJoy4 + 3, "p3 down" }, 80 {"P3 Left", BIT_DIGITAL, DrvJoy4 + 0, "p3 left" }, 81 {"P3 Right", BIT_DIGITAL, DrvJoy4 + 1, "p3 right" }, 82 {"P3 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p3 fire 1" }, 88 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up" }, 89 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 11, "p4 down" }, 90 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 8, "p4 left" }, 91 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 9, "p4 right" }, [all …]
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H A D | d_xmen.cpp | 51 static UINT8 DrvJoy4[16]; variable 173 {"P5 Coin", BIT_DIGITAL, DrvJoy4 + 7, "p5 coin" }, 175 {"P5 Up", BIT_DIGITAL, DrvJoy4 + 0, "p5 up" }, 176 {"P5 Down", BIT_DIGITAL, DrvJoy4 + 1, "p5 down" }, 177 {"P5 Left", BIT_DIGITAL, DrvJoy4 + 2, "p5 left" }, 178 {"P5 Right", BIT_DIGITAL, DrvJoy4 + 3, "p5 right" }, 183 {"P6 Coin", BIT_DIGITAL, DrvJoy4 + 15, "p6 coin" }, 185 {"P6 Up", BIT_DIGITAL, DrvJoy4 + 8, "p6 up" }, 186 {"P6 Down", BIT_DIGITAL, DrvJoy4 + 9, "p6 down" }, 187 {"P6 Left", BIT_DIGITAL, DrvJoy4 + 10, "p6 left" }, [all …]
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H A D | d_vendetta.cpp | 46 static UINT8 DrvJoy4[8]; variable 79 {"P4 Coin", BIT_DIGITAL, DrvJoy4 + 7, "p4 coin" }, 80 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 2, "p4 up" }, 81 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 3, "p4 down" }, 82 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 1, "p4 left" }, 83 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 0, "p4 right" }, 147 {"P4 Coin", BIT_DIGITAL, DrvJoy4 + 7, "p4 coin" }, 149 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 2, "p4 up" }, 150 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 3, "p4 down" }, 151 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 1, "p4 left" }, [all …]
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H A D | d_kontest.cpp | 27 static UINT8 DrvJoy4[8]; variable 43 {"P2 Start", BIT_DIGITAL, DrvJoy4 + 3, "p2 start" }, 48 {"P2 Button 1", BIT_DIGITAL, DrvJoy4 + 0, "p2 fire 1" }, 49 {"P2 Button 2", BIT_DIGITAL, DrvJoy4 + 1, "p2 fire 2" }, 50 {"P2 Button 3", BIT_DIGITAL, DrvJoy4 + 2, "p2 fire 3" }, 285 DrvInputs[3] ^= (DrvJoy4[i] & 1) << i; in DrvFrame()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/ |
H A D | d_mystwarr.cpp | 84 static UINT8 DrvJoy4[16]; variable 123 {"P3 Start", BIT_DIGITAL, DrvJoy4 + 7, "p3 start"}, 124 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up"}, 127 {"P3 Right", BIT_DIGITAL, DrvJoy4 + 1, "p3 right"}, 134 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up"}, 137 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 9, "p4 right"}, 163 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up"}, 181 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up"}, 211 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up"}, 268 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up"}, [all …]
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H A D | d_moo.cpp | 47 static UINT8 DrvJoy4[16]; variable 75 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up" }, 76 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 3, "p2 down" }, 77 {"P2 Left", BIT_DIGITAL, DrvJoy4 + 0, "p2 left" }, 93 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up" }, 95 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 8, "p4 left" }, 124 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up" }, 125 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 3, "p2 down" }, 126 {"P2 Left", BIT_DIGITAL, DrvJoy4 + 0, "p2 left" }, 144 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up" }, [all …]
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H A D | d_mogura.cpp | 25 static UINT8 DrvJoy4[8] = {0, }; variable 53 {"P3 Start", BIT_DIGITAL, DrvJoy4 + 7, "p3 start" }, 54 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up" }, 55 {"P3 Down", BIT_DIGITAL, DrvJoy4 + 3, "p3 down" }, 56 {"P3 Left", BIT_DIGITAL, DrvJoy4 + 0, "p3 left" }, 57 {"P3 Right", BIT_DIGITAL, DrvJoy4 + 1, "p3 right" }, 58 {"P3 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p3 fire 1" }, 59 {"P3 Button 2", BIT_DIGITAL, DrvJoy4 + 5, "p3 fire 2" }, 60 {"P3 Button 3", BIT_DIGITAL, DrvJoy4 + 6, "p3 fire 3" }, 323 DrvInputs[3] |= (DrvJoy4[i] & 1) << i; in DrvFrame()
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H A D | d_gijoe.cpp | 42 static UINT8 DrvJoy4[16]; variable 78 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up"}, 79 {"P3 Down", BIT_DIGITAL, DrvJoy4 + 3, "p3 down"}, 80 {"P3 Left", BIT_DIGITAL, DrvJoy4 + 0, "p3 left"}, 81 {"P3 Right", BIT_DIGITAL, DrvJoy4 + 1, "p3 right"}, 82 {"P3 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p3 fire 1"}, 88 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up"}, 89 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 11, "p4 down"}, 90 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 8, "p4 left"}, 91 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 9, "p4 right"}, [all …]
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H A D | d_vendetta.cpp | 46 static UINT8 DrvJoy4[8]; variable 79 {"P4 Coin", BIT_DIGITAL, DrvJoy4 + 7, "p4 coin" }, 80 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 2, "p4 up" }, 81 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 3, "p4 down" }, 82 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 1, "p4 left" }, 83 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 0, "p4 right" }, 147 {"P4 Coin", BIT_DIGITAL, DrvJoy4 + 7, "p4 coin" }, 149 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 2, "p4 up" }, 150 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 3, "p4 down" }, 151 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 1, "p4 left" }, [all …]
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_copsnrob.cpp | 38 static UINT8 DrvJoy4[8]; variable 49 {"P1 Button 3", BIT_DIGITAL, DrvJoy4 + 4, "p1 fire 3" }, // PLACEHOLDER 51 {"P1 Button 2", BIT_DIGITAL, DrvJoy4 + 0, "p1 fire 2" }, 53 {"P2 Button 3", BIT_DIGITAL, DrvJoy4 + 5, "p2 fire 3" }, // PLACEHOLDER 55 {"P2 Button 2", BIT_DIGITAL, DrvJoy4 + 1, "p2 fire 2" }, 59 {"P3 Button 2", BIT_DIGITAL, DrvJoy4 + 2, "p3 fire 2" }, 63 {"P4 Button 2", BIT_DIGITAL, DrvJoy4 + 3, "p4 fire 2" }, 100 ret = (DrvJoy4[0] ? 0x80 : 0); in STDDIPINFO() 105 ret = (DrvJoy4[1] ? 0x80 : 0); in STDDIPINFO() 110 ret = (DrvJoy4[2] ? 0x80 : 0); in STDDIPINFO() [all …]
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H A D | d_millipede.cpp | 40 static UINT8 DrvJoy4[8]; variable 67 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 3, "p2 up"}, 68 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 2, "p2 down"}, 69 {"P2 Left", BIT_DIGITAL, DrvJoy4 + 1, "p2 left"}, 70 {"P2 Right", BIT_DIGITAL, DrvJoy4 + 0, "p2 right"}, 90 {"P1 Up", BIT_DIGITAL, DrvJoy4 + 4, "p1 up"}, 91 {"P1 Down", BIT_DIGITAL, DrvJoy4 + 5, "p1 down"}, 93 {"P1 Right", BIT_DIGITAL, DrvJoy4 + 7, "p1 right"}, 100 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 1, "p2 up"}, 103 {"P2 Right", BIT_DIGITAL, DrvJoy4 + 2, "p2 right"}, [all …]
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H A D | d_sf.cpp | 35 static UINT8 DrvJoy4[16]; variable 61 {"P1 Button 1" , BIT_DIGITAL , DrvJoy4 + 0, "p1 fire 1"}, 62 {"P1 Button 2" , BIT_DIGITAL , DrvJoy4 + 1, "p1 fire 2"}, 63 {"P1 Button 3" , BIT_DIGITAL , DrvJoy4 + 2, "p1 fire 3"}, 64 {"P1 Button 4" , BIT_DIGITAL , DrvJoy4 + 8, "p1 fire 4"}, 65 {"P1 Button 5" , BIT_DIGITAL , DrvJoy4 + 9, "p1 fire 5"}, 108 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 3, "p1 up", }, 109 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 2, "p2 down", }, 1191 DrvInputs[5] ^= (DrvJoy4[i] & 1) << i; in DrvMakeInputs() 1207 INT32 t = (DrvJoy4[0] & 1) | ((DrvJoy4[1] & 1) << 1) | ((DrvJoy4[2] & 1) << 2); in DrvMakeInputs() [all …]
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H A D | d_mainsnk.cpp | 28 static UINT8 DrvJoy4[8]; variable 53 {"P1 Button 1", BIT_DIGITAL, DrvJoy4 + 0, "p1 fire 1"}, 54 {"P1 Button 2", BIT_DIGITAL, DrvJoy4 + 1, "p1 fire 2"}, 55 {"P1 Button 3", BIT_DIGITAL, DrvJoy4 + 2, "p1 fire 3"}, 56 {"P1 Button 4", BIT_DIGITAL, DrvJoy4 + 3, "p1 fire 4"}, 68 {"P2 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p2 fire 1"}, 69 {"P2 Button 2", BIT_DIGITAL, DrvJoy4 + 5, "p2 fire 2"}, 70 {"P2 Button 3", BIT_DIGITAL, DrvJoy4 + 6, "p2 fire 3"}, 71 {"P2 Button 4", BIT_DIGITAL, DrvJoy4 + 7, "p2 fire 4"}, 650 DrvInputs[3] ^= (DrvJoy4[i] & 1) << i; in DrvFrame()
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H A D | d_vicdual.cpp | 39 static UINT8 DrvJoy4[8]; variable 50 {"P1 Start", BIT_DIGITAL, DrvJoy4 + 4, "p1 start" }, 107 {"P1 Start", BIT_DIGITAL, DrvJoy4 + 4, "p1 start" }, 117 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 0, "p2 down" }, 133 {"P1 Down", BIT_DIGITAL, DrvJoy4 + 4, "p1 down" }, 141 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 0, "p2 down" }, 156 {"P1 Start", BIT_DIGITAL, DrvJoy4 + 4, "p1 start" }, 187 {"P1 Start", BIT_DIGITAL, DrvJoy4 + 4, "p1 start" }, 240 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 0, "p2 down" }, 276 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 0, "p2 down" }, [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/toaplan/ |
H A D | d_snowbro2.cpp | 11 static UINT8 DrvJoy4[8] = {0, 0, 0, 0, 0, 0, 0, 0}; variable 53 {"P4 Start", BIT_DIGITAL, DrvJoy4 + 6, "p4 start"}, 55 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 0, "p4 up"}, 56 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 1, "p4 down"}, 57 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 2, "p4 left"}, 58 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 3, "p4 right"}, 59 {"P4 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p4 fire 1"}, 60 {"P4 Button 2", BIT_DIGITAL, DrvJoy4 + 5, "p4 fire 2"}, 374 DrvInput[7] |= (DrvJoy4[i] & 1) << i; in DrvFrame()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/toaplan/ |
H A D | d_snowbro2.cpp | 11 static UINT8 DrvJoy4[8] = {0, 0, 0, 0, 0, 0, 0, 0}; variable 55 {"P4 Start", BIT_DIGITAL, DrvJoy4 + 6, "p4 start"}, 57 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 0, "p4 up"}, 58 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 1, "p4 down"}, 59 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 2, "p4 left"}, 60 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 3, "p4 right"}, 61 {"P4 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p4 fire 1"}, 62 {"P4 Button 2", BIT_DIGITAL, DrvJoy4 + 5, "p4 fire 2"}, 383 DrvInput[7] |= (DrvJoy4[i] & 1) << i; in DrvFrame()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/sega/ |
H A D | d_sys24.cpp | 94 static UINT8 DrvJoy4[8]; variable 106 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" }, 107 {"P1 Start", BIT_DIGITAL, DrvJoy4 + 4, "p1 start" }, 116 {"P2 Coin", BIT_DIGITAL, DrvJoy4 + 1, "p2 coin" }, 117 {"P2 Start", BIT_DIGITAL, DrvJoy4 + 5, "p2 start" }, 127 {"Service Mode", BIT_DIGITAL, DrvJoy4 + 2, "diag" }, 128 {"Service 1", BIT_DIGITAL, DrvJoy4 + 3, "service" }, 138 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" }, 146 {"P2 Coin", BIT_DIGITAL, DrvJoy4 + 1, "p2 coin" }, 174 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" }, [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/atari/ |
H A D | d_arcadecl.cpp | 34 static UINT8 DrvJoy4[16]; variable 48 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" }, 56 {"P2 Coin", BIT_DIGITAL, DrvJoy4 + 1, "p2 coin" }, 65 {"Service 1", BIT_DIGITAL, DrvJoy4 + 4, "service" }, 66 {"Service 2", BIT_DIGITAL, DrvJoy4 + 5, "service" }, 73 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" }, 83 {"P2 Coin", BIT_DIGITAL, DrvJoy4 + 1, "p2 coin" }, 94 {"Service 1", BIT_DIGITAL, DrvJoy4 + 4, "service" }, 95 {"Service 2", BIT_DIGITAL, DrvJoy4 + 5, "service" }, 520 DrvInputs[3] ^= (DrvJoy4[i] & 1) << i; in DrvFrame()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/atari/ |
H A D | d_arcadecl.cpp | 34 static UINT8 DrvJoy4[16]; variable 48 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" }, 56 {"P2 Coin", BIT_DIGITAL, DrvJoy4 + 1, "p2 coin" }, 65 {"Service 1", BIT_DIGITAL, DrvJoy4 + 4, "service" }, 66 {"Service 2", BIT_DIGITAL, DrvJoy4 + 5, "service" }, 73 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" }, 83 {"P2 Coin", BIT_DIGITAL, DrvJoy4 + 1, "p2 coin" }, 94 {"Service 1", BIT_DIGITAL, DrvJoy4 + 4, "service" }, 95 {"Service 2", BIT_DIGITAL, DrvJoy4 + 5, "service" }, 520 DrvInputs[3] ^= (DrvJoy4[i] & 1) << i; in DrvFrame()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_sf.cpp | 35 static UINT8 DrvJoy4[16]; variable 61 {"P1 Weak Punch" , BIT_DIGITAL , DrvJoy4 + 0, "p1 fire 1"}, 64 {"P1 Weak Kick" , BIT_DIGITAL , DrvJoy4 + 8, "p1 fire 4"}, 65 {"P1 Medium Kick" , BIT_DIGITAL , DrvJoy4 + 9, "p1 fire 5"}, 108 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 3, "p1 up", }, 109 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 2, "p2 down", }, 110 {"P2 Left" , BIT_DIGITAL , DrvJoy4 + 1, "p2 left" }, 111 {"P2 Right" , BIT_DIGITAL , DrvJoy4 + 0, "p2 right" }, 1191 DrvInputs[5] ^= (DrvJoy4[i] & 1) << i; in DrvMakeInputs() 1207 INT32 t = (DrvJoy4[0] & 1) | ((DrvJoy4[1] & 1) << 1) | ((DrvJoy4[2] & 1) << 2); in DrvMakeInputs() [all …]
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H A D | d_mainsnk.cpp | 28 static UINT8 DrvJoy4[8]; variable 53 {"P1 Button 1", BIT_DIGITAL, DrvJoy4 + 0, "p1 fire 1" }, 54 {"P1 Button 2", BIT_DIGITAL, DrvJoy4 + 1, "p1 fire 2" }, 55 {"P1 Button 3", BIT_DIGITAL, DrvJoy4 + 2, "p1 fire 3" }, 56 {"P1 Button 4", BIT_DIGITAL, DrvJoy4 + 3, "p1 fire 4" }, 68 {"P2 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p2 fire 1" }, 69 {"P2 Button 2", BIT_DIGITAL, DrvJoy4 + 5, "p2 fire 2" }, 70 {"P2 Button 3", BIT_DIGITAL, DrvJoy4 + 6, "p2 fire 3" }, 71 {"P2 Button 4", BIT_DIGITAL, DrvJoy4 + 7, "p2 fire 4" }, 637 DrvInputs[3] ^= (DrvJoy4[i] & 1) << i; in DrvFrame()
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H A D | d_millipede.cpp | 40 static UINT8 DrvJoy4[8]; variable 67 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 3, "p2 up" }, 68 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 2, "p2 down" }, 69 {"P2 Left", BIT_DIGITAL, DrvJoy4 + 1, "p2 left" }, 70 {"P2 Right", BIT_DIGITAL, DrvJoy4 + 0, "p2 right" }, 90 {"P1 Up", BIT_DIGITAL, DrvJoy4 + 4, "p1 up" }, 91 {"P1 Down", BIT_DIGITAL, DrvJoy4 + 5, "p1 down" }, 93 {"P1 Right", BIT_DIGITAL, DrvJoy4 + 7, "p1 right" }, 100 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 1, "p2 up" }, 103 {"P2 Right", BIT_DIGITAL, DrvJoy4 + 2, "p2 right" }, [all …]
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