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Searched refs:DrvJoy4 (Results 1 – 25 of 209) sorted by relevance

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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/
H A Dd_mystwarr.cpp83 static UINT8 DrvJoy4[16]; variable
122 {"P3 Start", BIT_DIGITAL, DrvJoy4 + 7, "p3 start"},
123 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up"},
126 {"P3 Right", BIT_DIGITAL, DrvJoy4 + 1, "p3 right"},
133 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up"},
136 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 9, "p4 right"},
162 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up"},
180 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up"},
210 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up"},
267 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up"},
[all …]
H A Dd_moo.cpp47 static UINT8 DrvJoy4[16]; variable
75 {"P2 Start", BIT_DIGITAL, DrvJoy4 + 7, "p2 start" },
76 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up" },
77 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 3, "p2 down" },
78 {"P2 Left", BIT_DIGITAL, DrvJoy4 + 0, "p2 left" },
79 {"P2 Right", BIT_DIGITAL, DrvJoy4 + 1, "p2 right" },
94 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up" },
96 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 8, "p4 left" },
125 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up" },
145 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up" },
[all …]
H A Dd_mogura.cpp25 static UINT8 DrvJoy4[8] = {0, }; variable
53 {"P3 Start", BIT_DIGITAL, DrvJoy4 + 7, "p3 start" },
54 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up" },
55 {"P3 Down", BIT_DIGITAL, DrvJoy4 + 3, "p3 down" },
56 {"P3 Left", BIT_DIGITAL, DrvJoy4 + 0, "p3 left" },
57 {"P3 Right", BIT_DIGITAL, DrvJoy4 + 1, "p3 right" },
58 {"P3 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p3 fire 1" },
59 {"P3 Button 2", BIT_DIGITAL, DrvJoy4 + 5, "p3 fire 2" },
60 {"P3 Button 3", BIT_DIGITAL, DrvJoy4 + 6, "p3 fire 3" },
323 DrvInputs[3] |= (DrvJoy4[i] & 1) << i; in DrvFrame()
H A Dd_gijoe.cpp42 static UINT8 DrvJoy4[16]; variable
78 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up" },
79 {"P3 Down", BIT_DIGITAL, DrvJoy4 + 3, "p3 down" },
80 {"P3 Left", BIT_DIGITAL, DrvJoy4 + 0, "p3 left" },
81 {"P3 Right", BIT_DIGITAL, DrvJoy4 + 1, "p3 right" },
82 {"P3 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p3 fire 1" },
88 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up" },
89 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 11, "p4 down" },
90 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 8, "p4 left" },
91 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 9, "p4 right" },
[all …]
H A Dd_xmen.cpp51 static UINT8 DrvJoy4[16]; variable
173 {"P5 Coin", BIT_DIGITAL, DrvJoy4 + 7, "p5 coin" },
175 {"P5 Up", BIT_DIGITAL, DrvJoy4 + 0, "p5 up" },
176 {"P5 Down", BIT_DIGITAL, DrvJoy4 + 1, "p5 down" },
177 {"P5 Left", BIT_DIGITAL, DrvJoy4 + 2, "p5 left" },
178 {"P5 Right", BIT_DIGITAL, DrvJoy4 + 3, "p5 right" },
183 {"P6 Coin", BIT_DIGITAL, DrvJoy4 + 15, "p6 coin" },
185 {"P6 Up", BIT_DIGITAL, DrvJoy4 + 8, "p6 up" },
186 {"P6 Down", BIT_DIGITAL, DrvJoy4 + 9, "p6 down" },
187 {"P6 Left", BIT_DIGITAL, DrvJoy4 + 10, "p6 left" },
[all …]
H A Dd_vendetta.cpp46 static UINT8 DrvJoy4[8]; variable
79 {"P4 Coin", BIT_DIGITAL, DrvJoy4 + 7, "p4 coin" },
80 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 2, "p4 up" },
81 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 3, "p4 down" },
82 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 1, "p4 left" },
83 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 0, "p4 right" },
147 {"P4 Coin", BIT_DIGITAL, DrvJoy4 + 7, "p4 coin" },
149 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 2, "p4 up" },
150 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 3, "p4 down" },
151 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 1, "p4 left" },
[all …]
H A Dd_kontest.cpp27 static UINT8 DrvJoy4[8]; variable
43 {"P2 Start", BIT_DIGITAL, DrvJoy4 + 3, "p2 start" },
48 {"P2 Button 1", BIT_DIGITAL, DrvJoy4 + 0, "p2 fire 1" },
49 {"P2 Button 2", BIT_DIGITAL, DrvJoy4 + 1, "p2 fire 2" },
50 {"P2 Button 3", BIT_DIGITAL, DrvJoy4 + 2, "p2 fire 3" },
285 DrvInputs[3] ^= (DrvJoy4[i] & 1) << i; in DrvFrame()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/
H A Dd_mystwarr.cpp84 static UINT8 DrvJoy4[16]; variable
123 {"P3 Start", BIT_DIGITAL, DrvJoy4 + 7, "p3 start"},
124 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up"},
127 {"P3 Right", BIT_DIGITAL, DrvJoy4 + 1, "p3 right"},
134 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up"},
137 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 9, "p4 right"},
163 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up"},
181 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up"},
211 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up"},
268 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up"},
[all …]
H A Dd_moo.cpp47 static UINT8 DrvJoy4[16]; variable
75 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up" },
76 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 3, "p2 down" },
77 {"P2 Left", BIT_DIGITAL, DrvJoy4 + 0, "p2 left" },
93 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up" },
95 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 8, "p4 left" },
124 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 2, "p2 up" },
125 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 3, "p2 down" },
126 {"P2 Left", BIT_DIGITAL, DrvJoy4 + 0, "p2 left" },
144 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up" },
[all …]
H A Dd_mogura.cpp25 static UINT8 DrvJoy4[8] = {0, }; variable
53 {"P3 Start", BIT_DIGITAL, DrvJoy4 + 7, "p3 start" },
54 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up" },
55 {"P3 Down", BIT_DIGITAL, DrvJoy4 + 3, "p3 down" },
56 {"P3 Left", BIT_DIGITAL, DrvJoy4 + 0, "p3 left" },
57 {"P3 Right", BIT_DIGITAL, DrvJoy4 + 1, "p3 right" },
58 {"P3 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p3 fire 1" },
59 {"P3 Button 2", BIT_DIGITAL, DrvJoy4 + 5, "p3 fire 2" },
60 {"P3 Button 3", BIT_DIGITAL, DrvJoy4 + 6, "p3 fire 3" },
323 DrvInputs[3] |= (DrvJoy4[i] & 1) << i; in DrvFrame()
H A Dd_gijoe.cpp42 static UINT8 DrvJoy4[16]; variable
78 {"P3 Up", BIT_DIGITAL, DrvJoy4 + 2, "p3 up"},
79 {"P3 Down", BIT_DIGITAL, DrvJoy4 + 3, "p3 down"},
80 {"P3 Left", BIT_DIGITAL, DrvJoy4 + 0, "p3 left"},
81 {"P3 Right", BIT_DIGITAL, DrvJoy4 + 1, "p3 right"},
82 {"P3 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p3 fire 1"},
88 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 10, "p4 up"},
89 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 11, "p4 down"},
90 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 8, "p4 left"},
91 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 9, "p4 right"},
[all …]
H A Dd_vendetta.cpp46 static UINT8 DrvJoy4[8]; variable
79 {"P4 Coin", BIT_DIGITAL, DrvJoy4 + 7, "p4 coin" },
80 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 2, "p4 up" },
81 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 3, "p4 down" },
82 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 1, "p4 left" },
83 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 0, "p4 right" },
147 {"P4 Coin", BIT_DIGITAL, DrvJoy4 + 7, "p4 coin" },
149 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 2, "p4 up" },
150 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 3, "p4 down" },
151 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 1, "p4 left" },
[all …]
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/
H A Dd_copsnrob.cpp38 static UINT8 DrvJoy4[8]; variable
49 {"P1 Button 3", BIT_DIGITAL, DrvJoy4 + 4, "p1 fire 3" }, // PLACEHOLDER
51 {"P1 Button 2", BIT_DIGITAL, DrvJoy4 + 0, "p1 fire 2" },
53 {"P2 Button 3", BIT_DIGITAL, DrvJoy4 + 5, "p2 fire 3" }, // PLACEHOLDER
55 {"P2 Button 2", BIT_DIGITAL, DrvJoy4 + 1, "p2 fire 2" },
59 {"P3 Button 2", BIT_DIGITAL, DrvJoy4 + 2, "p3 fire 2" },
63 {"P4 Button 2", BIT_DIGITAL, DrvJoy4 + 3, "p4 fire 2" },
100 ret = (DrvJoy4[0] ? 0x80 : 0); in STDDIPINFO()
105 ret = (DrvJoy4[1] ? 0x80 : 0); in STDDIPINFO()
110 ret = (DrvJoy4[2] ? 0x80 : 0); in STDDIPINFO()
[all …]
H A Dd_millipede.cpp40 static UINT8 DrvJoy4[8]; variable
67 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 3, "p2 up"},
68 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 2, "p2 down"},
69 {"P2 Left", BIT_DIGITAL, DrvJoy4 + 1, "p2 left"},
70 {"P2 Right", BIT_DIGITAL, DrvJoy4 + 0, "p2 right"},
90 {"P1 Up", BIT_DIGITAL, DrvJoy4 + 4, "p1 up"},
91 {"P1 Down", BIT_DIGITAL, DrvJoy4 + 5, "p1 down"},
93 {"P1 Right", BIT_DIGITAL, DrvJoy4 + 7, "p1 right"},
100 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 1, "p2 up"},
103 {"P2 Right", BIT_DIGITAL, DrvJoy4 + 2, "p2 right"},
[all …]
H A Dd_sf.cpp35 static UINT8 DrvJoy4[16]; variable
61 {"P1 Button 1" , BIT_DIGITAL , DrvJoy4 + 0, "p1 fire 1"},
62 {"P1 Button 2" , BIT_DIGITAL , DrvJoy4 + 1, "p1 fire 2"},
63 {"P1 Button 3" , BIT_DIGITAL , DrvJoy4 + 2, "p1 fire 3"},
64 {"P1 Button 4" , BIT_DIGITAL , DrvJoy4 + 8, "p1 fire 4"},
65 {"P1 Button 5" , BIT_DIGITAL , DrvJoy4 + 9, "p1 fire 5"},
108 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 3, "p1 up", },
109 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 2, "p2 down", },
1191 DrvInputs[5] ^= (DrvJoy4[i] & 1) << i; in DrvMakeInputs()
1207 INT32 t = (DrvJoy4[0] & 1) | ((DrvJoy4[1] & 1) << 1) | ((DrvJoy4[2] & 1) << 2); in DrvMakeInputs()
[all …]
H A Dd_mainsnk.cpp28 static UINT8 DrvJoy4[8]; variable
53 {"P1 Button 1", BIT_DIGITAL, DrvJoy4 + 0, "p1 fire 1"},
54 {"P1 Button 2", BIT_DIGITAL, DrvJoy4 + 1, "p1 fire 2"},
55 {"P1 Button 3", BIT_DIGITAL, DrvJoy4 + 2, "p1 fire 3"},
56 {"P1 Button 4", BIT_DIGITAL, DrvJoy4 + 3, "p1 fire 4"},
68 {"P2 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p2 fire 1"},
69 {"P2 Button 2", BIT_DIGITAL, DrvJoy4 + 5, "p2 fire 2"},
70 {"P2 Button 3", BIT_DIGITAL, DrvJoy4 + 6, "p2 fire 3"},
71 {"P2 Button 4", BIT_DIGITAL, DrvJoy4 + 7, "p2 fire 4"},
650 DrvInputs[3] ^= (DrvJoy4[i] & 1) << i; in DrvFrame()
H A Dd_vicdual.cpp39 static UINT8 DrvJoy4[8]; variable
50 {"P1 Start", BIT_DIGITAL, DrvJoy4 + 4, "p1 start" },
107 {"P1 Start", BIT_DIGITAL, DrvJoy4 + 4, "p1 start" },
117 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 0, "p2 down" },
133 {"P1 Down", BIT_DIGITAL, DrvJoy4 + 4, "p1 down" },
141 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 0, "p2 down" },
156 {"P1 Start", BIT_DIGITAL, DrvJoy4 + 4, "p1 start" },
187 {"P1 Start", BIT_DIGITAL, DrvJoy4 + 4, "p1 start" },
240 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 0, "p2 down" },
276 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 0, "p2 down" },
[all …]
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/toaplan/
H A Dd_snowbro2.cpp11 static UINT8 DrvJoy4[8] = {0, 0, 0, 0, 0, 0, 0, 0}; variable
53 {"P4 Start", BIT_DIGITAL, DrvJoy4 + 6, "p4 start"},
55 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 0, "p4 up"},
56 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 1, "p4 down"},
57 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 2, "p4 left"},
58 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 3, "p4 right"},
59 {"P4 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p4 fire 1"},
60 {"P4 Button 2", BIT_DIGITAL, DrvJoy4 + 5, "p4 fire 2"},
374 DrvInput[7] |= (DrvJoy4[i] & 1) << i; in DrvFrame()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/toaplan/
H A Dd_snowbro2.cpp11 static UINT8 DrvJoy4[8] = {0, 0, 0, 0, 0, 0, 0, 0}; variable
55 {"P4 Start", BIT_DIGITAL, DrvJoy4 + 6, "p4 start"},
57 {"P4 Up", BIT_DIGITAL, DrvJoy4 + 0, "p4 up"},
58 {"P4 Down", BIT_DIGITAL, DrvJoy4 + 1, "p4 down"},
59 {"P4 Left", BIT_DIGITAL, DrvJoy4 + 2, "p4 left"},
60 {"P4 Right", BIT_DIGITAL, DrvJoy4 + 3, "p4 right"},
61 {"P4 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p4 fire 1"},
62 {"P4 Button 2", BIT_DIGITAL, DrvJoy4 + 5, "p4 fire 2"},
383 DrvInput[7] |= (DrvJoy4[i] & 1) << i; in DrvFrame()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/sega/
H A Dd_sys24.cpp94 static UINT8 DrvJoy4[8]; variable
106 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" },
107 {"P1 Start", BIT_DIGITAL, DrvJoy4 + 4, "p1 start" },
116 {"P2 Coin", BIT_DIGITAL, DrvJoy4 + 1, "p2 coin" },
117 {"P2 Start", BIT_DIGITAL, DrvJoy4 + 5, "p2 start" },
127 {"Service Mode", BIT_DIGITAL, DrvJoy4 + 2, "diag" },
128 {"Service 1", BIT_DIGITAL, DrvJoy4 + 3, "service" },
138 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" },
146 {"P2 Coin", BIT_DIGITAL, DrvJoy4 + 1, "p2 coin" },
174 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" },
[all …]
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/atari/
H A Dd_arcadecl.cpp34 static UINT8 DrvJoy4[16]; variable
48 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" },
56 {"P2 Coin", BIT_DIGITAL, DrvJoy4 + 1, "p2 coin" },
65 {"Service 1", BIT_DIGITAL, DrvJoy4 + 4, "service" },
66 {"Service 2", BIT_DIGITAL, DrvJoy4 + 5, "service" },
73 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" },
83 {"P2 Coin", BIT_DIGITAL, DrvJoy4 + 1, "p2 coin" },
94 {"Service 1", BIT_DIGITAL, DrvJoy4 + 4, "service" },
95 {"Service 2", BIT_DIGITAL, DrvJoy4 + 5, "service" },
520 DrvInputs[3] ^= (DrvJoy4[i] & 1) << i; in DrvFrame()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/atari/
H A Dd_arcadecl.cpp34 static UINT8 DrvJoy4[16]; variable
48 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" },
56 {"P2 Coin", BIT_DIGITAL, DrvJoy4 + 1, "p2 coin" },
65 {"Service 1", BIT_DIGITAL, DrvJoy4 + 4, "service" },
66 {"Service 2", BIT_DIGITAL, DrvJoy4 + 5, "service" },
73 {"P1 Coin", BIT_DIGITAL, DrvJoy4 + 0, "p1 coin" },
83 {"P2 Coin", BIT_DIGITAL, DrvJoy4 + 1, "p2 coin" },
94 {"Service 1", BIT_DIGITAL, DrvJoy4 + 4, "service" },
95 {"Service 2", BIT_DIGITAL, DrvJoy4 + 5, "service" },
520 DrvInputs[3] ^= (DrvJoy4[i] & 1) << i; in DrvFrame()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/
H A Dd_sf.cpp35 static UINT8 DrvJoy4[16]; variable
61 {"P1 Weak Punch" , BIT_DIGITAL , DrvJoy4 + 0, "p1 fire 1"},
64 {"P1 Weak Kick" , BIT_DIGITAL , DrvJoy4 + 8, "p1 fire 4"},
65 {"P1 Medium Kick" , BIT_DIGITAL , DrvJoy4 + 9, "p1 fire 5"},
108 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 3, "p1 up", },
109 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 2, "p2 down", },
110 {"P2 Left" , BIT_DIGITAL , DrvJoy4 + 1, "p2 left" },
111 {"P2 Right" , BIT_DIGITAL , DrvJoy4 + 0, "p2 right" },
1191 DrvInputs[5] ^= (DrvJoy4[i] & 1) << i; in DrvMakeInputs()
1207 INT32 t = (DrvJoy4[0] & 1) | ((DrvJoy4[1] & 1) << 1) | ((DrvJoy4[2] & 1) << 2); in DrvMakeInputs()
[all …]
H A Dd_mainsnk.cpp28 static UINT8 DrvJoy4[8]; variable
53 {"P1 Button 1", BIT_DIGITAL, DrvJoy4 + 0, "p1 fire 1" },
54 {"P1 Button 2", BIT_DIGITAL, DrvJoy4 + 1, "p1 fire 2" },
55 {"P1 Button 3", BIT_DIGITAL, DrvJoy4 + 2, "p1 fire 3" },
56 {"P1 Button 4", BIT_DIGITAL, DrvJoy4 + 3, "p1 fire 4" },
68 {"P2 Button 1", BIT_DIGITAL, DrvJoy4 + 4, "p2 fire 1" },
69 {"P2 Button 2", BIT_DIGITAL, DrvJoy4 + 5, "p2 fire 2" },
70 {"P2 Button 3", BIT_DIGITAL, DrvJoy4 + 6, "p2 fire 3" },
71 {"P2 Button 4", BIT_DIGITAL, DrvJoy4 + 7, "p2 fire 4" },
637 DrvInputs[3] ^= (DrvJoy4[i] & 1) << i; in DrvFrame()
H A Dd_millipede.cpp40 static UINT8 DrvJoy4[8]; variable
67 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 3, "p2 up" },
68 {"P2 Down", BIT_DIGITAL, DrvJoy4 + 2, "p2 down" },
69 {"P2 Left", BIT_DIGITAL, DrvJoy4 + 1, "p2 left" },
70 {"P2 Right", BIT_DIGITAL, DrvJoy4 + 0, "p2 right" },
90 {"P1 Up", BIT_DIGITAL, DrvJoy4 + 4, "p1 up" },
91 {"P1 Down", BIT_DIGITAL, DrvJoy4 + 5, "p1 down" },
93 {"P1 Right", BIT_DIGITAL, DrvJoy4 + 7, "p1 right" },
100 {"P2 Up", BIT_DIGITAL, DrvJoy4 + 1, "p2 up" },
103 {"P2 Right", BIT_DIGITAL, DrvJoy4 + 2, "p2 right" },
[all …]

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