/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | adapter9.c | 913 pCaps->VS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 924 if (pCaps->VS20Caps.DynamicFlowControlDepth > D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 925 || pCaps->VS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 926 pCaps->VS20Caps.DynamicFlowControlDepth = D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 932 assert(pCaps->VS20Caps.DynamicFlowControlDepth >= D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps() 950 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 963 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 964 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 965 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 973 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | adapter9.c | 913 pCaps->VS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 924 if (pCaps->VS20Caps.DynamicFlowControlDepth > D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 925 || pCaps->VS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 926 pCaps->VS20Caps.DynamicFlowControlDepth = D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 932 assert(pCaps->VS20Caps.DynamicFlowControlDepth >= D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps() 950 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 963 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 964 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 965 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 973 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | adapter9.c | 913 pCaps->VS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 924 if (pCaps->VS20Caps.DynamicFlowControlDepth > D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 925 || pCaps->VS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 926 pCaps->VS20Caps.DynamicFlowControlDepth = D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 932 assert(pCaps->VS20Caps.DynamicFlowControlDepth >= D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps() 950 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 963 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 964 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 965 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 973 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | adapter9.c | 913 pCaps->VS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 924 if (pCaps->VS20Caps.DynamicFlowControlDepth > D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 925 || pCaps->VS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 926 pCaps->VS20Caps.DynamicFlowControlDepth = D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 932 assert(pCaps->VS20Caps.DynamicFlowControlDepth >= D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps() 950 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 963 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 964 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 965 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 973 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | adapter9.c | 913 pCaps->VS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 924 if (pCaps->VS20Caps.DynamicFlowControlDepth > D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 925 || pCaps->VS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 926 pCaps->VS20Caps.DynamicFlowControlDepth = D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 932 assert(pCaps->VS20Caps.DynamicFlowControlDepth >= D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps() 950 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 963 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 964 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 965 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 973 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | adapter9.c | 913 pCaps->VS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 924 if (pCaps->VS20Caps.DynamicFlowControlDepth > D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 925 || pCaps->VS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 926 pCaps->VS20Caps.DynamicFlowControlDepth = D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 932 assert(pCaps->VS20Caps.DynamicFlowControlDepth >= D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps() 950 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 963 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 964 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 965 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 973 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | adapter9.c | 913 pCaps->VS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 924 if (pCaps->VS20Caps.DynamicFlowControlDepth > D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 925 || pCaps->VS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 926 pCaps->VS20Caps.DynamicFlowControlDepth = D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 932 assert(pCaps->VS20Caps.DynamicFlowControlDepth >= D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps() 950 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 963 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 964 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 965 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 973 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | adapter9.c | 913 pCaps->VS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 924 if (pCaps->VS20Caps.DynamicFlowControlDepth > D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 925 || pCaps->VS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 926 pCaps->VS20Caps.DynamicFlowControlDepth = D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 932 assert(pCaps->VS20Caps.DynamicFlowControlDepth >= D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps() 950 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 963 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 964 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 965 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 973 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/nine/ |
H A D | adapter9.c | 912 pCaps->VS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 923 if (pCaps->VS20Caps.DynamicFlowControlDepth > D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 924 || pCaps->VS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 925 pCaps->VS20Caps.DynamicFlowControlDepth = D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 931 assert(pCaps->VS20Caps.DynamicFlowControlDepth >= D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps() 949 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 962 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 963 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 964 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 972 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | adapter9.c | 913 pCaps->VS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 924 if (pCaps->VS20Caps.DynamicFlowControlDepth > D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 925 || pCaps->VS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 926 pCaps->VS20Caps.DynamicFlowControlDepth = D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 932 assert(pCaps->VS20Caps.DynamicFlowControlDepth >= D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps() 950 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 963 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 964 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 965 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 973 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/frontends/nine/ |
H A D | adapter9.c | 908 pCaps->VS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 919 if (pCaps->VS20Caps.DynamicFlowControlDepth > D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 920 || pCaps->VS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 921 pCaps->VS20Caps.DynamicFlowControlDepth = D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 927 assert(pCaps->VS20Caps.DynamicFlowControlDepth >= D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps() 945 pCaps->PS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps() 958 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps() 959 || pCaps->PS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps() 960 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps() 968 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/ |
H A D | d3d9caps.h | 263 INT DynamicFlowControlDepth; member 270 INT DynamicFlowControlDepth; member
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/ |
H A D | d3d9caps.h | 263 INT DynamicFlowControlDepth; member 270 INT DynamicFlowControlDepth; member
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/dports/lang/clover/mesa-21.3.6/include/D3D9/ |
H A D | d3d9caps.h | 291 INT DynamicFlowControlDepth; member 298 INT DynamicFlowControlDepth; member
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/include/D3D9/ |
H A D | d3d9caps.h | 291 INT DynamicFlowControlDepth; member 298 INT DynamicFlowControlDepth; member
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/dports/graphics/libosmesa/mesa-21.3.6/include/D3D9/ |
H A D | d3d9caps.h | 291 INT DynamicFlowControlDepth; member 298 INT DynamicFlowControlDepth; member
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/include/D3D9/ |
H A D | d3d9caps.h | 291 INT DynamicFlowControlDepth; member 298 INT DynamicFlowControlDepth; member
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/include/D3D9/ |
H A D | d3d9caps.h | 291 INT DynamicFlowControlDepth; member 298 INT DynamicFlowControlDepth; member
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/include/D3D9/ |
H A D | d3d9caps.h | 291 INT DynamicFlowControlDepth; member 298 INT DynamicFlowControlDepth; member
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/include/D3D9/ |
H A D | d3d9caps.h | 291 INT DynamicFlowControlDepth; member 298 INT DynamicFlowControlDepth; member
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/include/D3D9/ |
H A D | d3d9caps.h | 291 INT DynamicFlowControlDepth; member 298 INT DynamicFlowControlDepth; member
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/dports/graphics/mesa-libs/mesa-21.3.6/include/D3D9/ |
H A D | d3d9caps.h | 291 INT DynamicFlowControlDepth; member 298 INT DynamicFlowControlDepth; member
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/dports/graphics/mesa-dri/mesa-21.3.6/include/D3D9/ |
H A D | d3d9caps.h | 291 INT DynamicFlowControlDepth; member 298 INT DynamicFlowControlDepth; member
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/include/D3D9/ |
H A D | d3d9caps.h | 291 INT DynamicFlowControlDepth; member 298 INT DynamicFlowControlDepth; member
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/ |
H A D | d3d9caps.h | 27 INT DynamicFlowControlDepth; member 44 INT DynamicFlowControlDepth; member
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