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Searched refs:EA_Move (Results 1 – 25 of 63) sorted by relevance

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/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/
H A Dbe_ai_move.c1015 EA_Move( ms->client, hordir, speed ); in BotCheckBarrierJump()
1480 EA_Move( ms->client, dir, 400 ); in BotTravel_Swim()
1550 EA_Move( ms->client, dir, 400 ); in BotFinishTravel_WaterJump()
1888 EA_Move( ms->client, hordir, 600 );
1982 EA_Move( ms->client, origin, 0 );
2058 EA_Move( ms->client, dir, speed );
2091 EA_Move( ms->client, hordir, 200 );
2253 EA_Move( ms->client, dir, speed );
2957 EA_Move( ms->client, hordir, 800 );
2979 EA_Move( ms->client, hordir, 400 );
[all …]
H A Dbe_ea.h64 void EA_Move( int client, vec3_t dir, float speed );
H A Dbe_ea.c354 void EA_Move( int client, vec3_t dir, float speed ) { in EA_Move() function
/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/
H A Dbe_ai_move.c1473 EA_Move( ms->client, dir, 400 ); in BotTravel_Swim()
1543 EA_Move( ms->client, dir, 400 ); in BotFinishTravel_WaterJump()
1881 EA_Move( ms->client, hordir, 600 );
1975 EA_Move( ms->client, origin, 0 );
2014 EA_Move( ms->client, dir, speed );
2047 EA_Move( ms->client, hordir, 200 );
2209 EA_Move( ms->client, dir, speed );
2242 EA_Move( ms->client, topdir, 300 );
2913 EA_Move( ms->client, hordir, 800 );
2935 EA_Move( ms->client, hordir, 400 );
[all …]
H A Dbe_ea.h64 void EA_Move( int client, vec3_t dir, float speed );
H A Dbe_ea.c354 void EA_Move( int client, vec3_t dir, float speed ) { in EA_Move() function
/dports/games/ioquake3/ioquake3-1.36/code/botlib/
H A Dbe_ai_move.c1086 EA_Move(ms->client, hordir, speed); in BotCheckBarrierJump()
1497 EA_Move(ms->client, hordir, 400); in BotFinishTravel_BarrierJump()
1520 EA_Move(ms->client, dir, 400); in BotTravel_Swim()
1588 EA_Move(ms->client, dir, 400); in BotFinishTravel_WaterJump()
1903 EA_Move(ms->client, hordir, 600); in BotTravel_Jump()
1985 EA_Move(ms->client, origin, 0); in BotTravel_Ladder()
2184 EA_Move(ms->client, dir, speed); in BotTravel_Elevator()
2217 EA_Move(ms->client, topdir, 300); in BotFinishTravel_Elevator()
2428 EA_Move(ms->client, dir, speed); in BotTravel_FuncBobbing()
2690 EA_Move(ms->client, dir, speed); in BotTravel_Grapple()
[all …]
H A Dbe_ea.h57 void EA_Move(int client, vec3_t dir, float speed);
H A Dbe_ea.c384 void EA_Move(int client, vec3_t dir, float speed) in EA_Move() function
/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/
H A Dbe_ai_move.c1086 EA_Move(ms->client, hordir, speed); in BotCheckBarrierJump()
1497 EA_Move(ms->client, hordir, 400); in BotFinishTravel_BarrierJump()
1520 EA_Move(ms->client, dir, 400); in BotTravel_Swim()
1588 EA_Move(ms->client, dir, 400); in BotFinishTravel_WaterJump()
1903 EA_Move(ms->client, hordir, 600); in BotTravel_Jump()
1985 EA_Move(ms->client, origin, 0); in BotTravel_Ladder()
2184 EA_Move(ms->client, dir, speed); in BotTravel_Elevator()
2217 EA_Move(ms->client, topdir, 300); in BotFinishTravel_Elevator()
2428 EA_Move(ms->client, dir, speed); in BotTravel_FuncBobbing()
2690 EA_Move(ms->client, dir, speed); in BotTravel_Grapple()
[all …]
H A Dbe_ea.h57 void EA_Move(int client, vec3_t dir, float speed);
H A Dbe_ea.c384 void EA_Move(int client, vec3_t dir, float speed) in EA_Move() function
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/
H A Dbe_ai_move.c1089 EA_Move(ms->client, hordir, speed); in BotCheckBarrierJump()
1500 EA_Move(ms->client, hordir, 400); in BotFinishTravel_BarrierJump()
1523 EA_Move(ms->client, dir, 400); in BotTravel_Swim()
1591 EA_Move(ms->client, dir, 400); in BotFinishTravel_WaterJump()
1906 EA_Move(ms->client, hordir, 600); in BotTravel_Jump()
1988 EA_Move(ms->client, origin, 0); in BotTravel_Ladder()
2187 EA_Move(ms->client, dir, speed); in BotTravel_Elevator()
2220 EA_Move(ms->client, topdir, 300); in BotFinishTravel_Elevator()
2431 EA_Move(ms->client, dir, speed); in BotTravel_FuncBobbing()
2693 EA_Move(ms->client, dir, speed); in BotTravel_Grapple()
[all …]
H A Dbe_ea.h58 void EA_Move(int client, vec3_t dir, float speed);
H A Dbe_ea.c385 void EA_Move(int client, vec3_t dir, float speed) in EA_Move() function
/dports/games/evq3/evq3/code/botlib/
H A Dbe_ai_move.c1086 EA_Move(ms->client, hordir, speed); in BotCheckBarrierJump()
1497 EA_Move(ms->client, hordir, 400); in BotFinishTravel_BarrierJump()
1520 EA_Move(ms->client, dir, 400); in BotTravel_Swim()
1588 EA_Move(ms->client, dir, 400); in BotFinishTravel_WaterJump()
1903 EA_Move(ms->client, hordir, 600); in BotTravel_Jump()
1985 EA_Move(ms->client, origin, 0); in BotTravel_Ladder()
2184 EA_Move(ms->client, dir, speed); in BotTravel_Elevator()
2217 EA_Move(ms->client, topdir, 300); in BotFinishTravel_Elevator()
2428 EA_Move(ms->client, dir, speed); in BotTravel_FuncBobbing()
2690 EA_Move(ms->client, dir, speed); in BotTravel_Grapple()
[all …]
H A Dbe_ea.h57 void EA_Move(int client, vec3_t dir, float speed);
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/
H A Dbe_ai_move.c1088 EA_Move(ms->client, hordir, speed); in BotCheckBarrierJump()
1496 EA_Move(ms->client, hordir, 400); in BotFinishTravel_BarrierJump()
1519 EA_Move(ms->client, dir, 400); in BotTravel_Swim()
1587 EA_Move(ms->client, dir, 400); in BotFinishTravel_WaterJump()
1903 EA_Move(ms->client, hordir, 600); in BotTravel_Jump()
2116 EA_Move(ms->client, origin, 0); in BotTravel_Ladder()
2315 EA_Move(ms->client, dir, speed); in BotTravel_Elevator()
2348 EA_Move(ms->client, topdir, 300); in BotFinishTravel_Elevator()
2559 EA_Move(ms->client, dir, speed); in BotTravel_FuncBobbing()
2821 EA_Move(ms->client, dir, speed); in BotTravel_Grapple()
[all …]
H A Dbe_ea.h57 void EA_Move(int client, vec3_t dir, float speed);
/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_ai_move.c1086 EA_Move(ms->client, hordir, speed); in BotCheckBarrierJump()
1497 EA_Move(ms->client, hordir, 400); in BotFinishTravel_BarrierJump()
1520 EA_Move(ms->client, dir, 400); in BotTravel_Swim()
1588 EA_Move(ms->client, dir, 400); in BotFinishTravel_WaterJump()
1903 EA_Move(ms->client, hordir, 600); in BotTravel_Jump()
1985 EA_Move(ms->client, origin, 0); in BotTravel_Ladder()
2184 EA_Move(ms->client, dir, speed); in BotTravel_Elevator()
2217 EA_Move(ms->client, topdir, 300); in BotFinishTravel_Elevator()
2428 EA_Move(ms->client, dir, speed); in BotTravel_FuncBobbing()
2690 EA_Move(ms->client, dir, speed); in BotTravel_Grapple()
[all …]
H A Dbe_ea.h57 void EA_Move(int client, vec3_t dir, float speed);
/dports/games/openjk/OpenJK-07675e2/codemp/botlib/
H A Dbe_ai_move.cpp1092 EA_Move(ms->client, hordir, speed); in BotCheckBarrierJump()
1501 EA_Move(ms->client, hordir, 400); in BotFinishTravel_BarrierJump()
1524 EA_Move(ms->client, dir, 400); in BotTravel_Swim()
1590 EA_Move(ms->client, dir, 400); in BotFinishTravel_WaterJump()
1906 EA_Move(ms->client, hordir, 600); in BotTravel_Jump()
1988 EA_Move(ms->client, origin, 0); in BotTravel_Ladder()
2187 EA_Move(ms->client, dir, speed); in BotTravel_Elevator()
2220 EA_Move(ms->client, topdir, 300); in BotFinishTravel_Elevator()
2431 EA_Move(ms->client, dir, speed); in BotTravel_FuncBobbing()
2883 EA_Move(ms->client, hordir, 400); in BotTravel_JumpPad()
[all …]
H A Dbe_ea.h65 void EA_Move(int client, vec3_t dir, float speed);
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_ai_move.c1086 EA_Move(ms->client, hordir, speed); in BotCheckBarrierJump()
1497 EA_Move(ms->client, hordir, 400); in BotFinishTravel_BarrierJump()
1520 EA_Move(ms->client, dir, 400); in BotTravel_Swim()
1588 EA_Move(ms->client, dir, 400); in BotFinishTravel_WaterJump()
1903 EA_Move(ms->client, hordir, 600); in BotTravel_Jump()
1985 EA_Move(ms->client, origin, 0); in BotTravel_Ladder()
2184 EA_Move(ms->client, dir, speed); in BotTravel_Elevator()
2217 EA_Move(ms->client, topdir, 300); in BotFinishTravel_Elevator()
2428 EA_Move(ms->client, dir, speed); in BotTravel_FuncBobbing()
2690 EA_Move(ms->client, dir, speed); in BotTravel_Grapple()
[all …]
H A Dbe_ea.h57 void EA_Move(int client, vec3_t dir, float speed);

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