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Searched refs:ED_PrvCam (Results 1 – 5 of 5) sorted by relevance

/dports/games/stuntrally/stuntrally-2.6.1/source/editor/
H A DGui_Util.cpp148 if (mWndCam) mWndCam->setVisible(edMode == ED_PrvCam); in UpdEditWnds()
238 if (app->edMode == ED_PrvCam) return; in toggleGui()
260 if (edMode == ED_PrvCam) // leave in togPrvCam()
280 SetEdMode(ED_PrvCam); in togPrvCam()
308 if (app->edMode != ED_PrvCam) { in GuiShortcut()
H A DUpdate_Frame.cpp250 if (edMode == ED_PrvCam) in frameEnded()
383 scn->pace->UpdVis(Vector3::ZERO, edMode == ED_PrvCam); in frameStarted()
H A DBaseApp.h18 ED_Road, ED_Start, ED_PrvCam, ED_Fluids, ED_Objects, ED_Rivers, ED_ALL enumerator
H A DUpdate_Key.cpp39 if (edMode == ED_PrvCam) in keyPressed()
H A DUpdate_Edit.cpp452 road->UpdLodVis(pSet->road_dist, edMode == ED_PrvCam); in frameRenderingQueued()