/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/ |
H A D | Light.h | 55 struct EERIE_LIGHT; 61 extern EERIE_LIGHT * PDL[MAX_DYNLIGHTS]; 62 extern EERIE_LIGHT * GLight[MAX_LIGHTS]; 63 extern EERIE_LIGHT DynLight[MAX_DYNLIGHTS]; 64 extern EERIE_LIGHT * IO_PDL[MAX_DYNLIGHTS]; 79 void EERIE_LIGHT_GlobalAdd(const EERIE_LIGHT * el);
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H A D | Light.cpp | 60 EERIE_LIGHT * GLight[MAX_LIGHTS]; 61 EERIE_LIGHT DynLight[MAX_DYNLIGHTS]; 63 EERIE_LIGHT * PDL[MAX_DYNLIGHTS]; 66 EERIE_LIGHT * IO_PDL[MAX_DYNLIGHTS]; 100 EERIE_LIGHT * el = GLight[i]; in PrecalcIOLighting() 137 EERIE_LIGHT * el = GLight[i]; in EERIE_LIGHT_Apply() 256 GLight[i] = (EERIE_LIGHT *)malloc(sizeof(EERIE_LIGHT)); in EERIE_LIGHT_Create() 261 memset(GLight[i], 0, sizeof(EERIE_LIGHT)); in EERIE_LIGHT_Create() 290 GLight[num] = (EERIE_LIGHT *)malloc(sizeof(EERIE_LIGHT)); in EERIE_LIGHT_GlobalAdd() 466 void ComputeLight2DPos(EERIE_LIGHT * _pL) { in ComputeLight2DPos() [all …]
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H A D | Object.h | 60 EERIE_LIGHT light;
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H A D | LoadLevel.cpp | 428 EERIE_LIGHT * el = GLight[i]; in DanaeSaveLevel() 843 EERIE_LIGHT * el = GLight[j]; in DanaeLoadLevel() 1039 EERIE_LIGHT * el = GLight[j]; in DanaeLoadLevel()
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H A D | ChangeLevel.cpp | 443 EERIE_LIGHT * el = GLight[i]; in ARX_CHANGELEVEL_Push_Index() 498 EERIE_LIGHT * el = GLight[i]; in ARX_CHANGELEVEL_Push_Index() 1553 EERIE_LIGHT * el = GLight[j]; in ARX_CHANGELEVEL_Pop_Zones_n_Lights()
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H A D | Scene.cpp | 1866 …tilelights[x][z].el=(EERIE_LIGHT **)realloc(tilelights[x][z].el,sizeof(EERIE_LIGHT *)*(tilelights[… in ComputeTileLights()
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H A D | Object.cpp | 1042 EERIE_LIGHT light; in ScnToEerie()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/ai/ |
H A D | PathFinder.h | 53 struct EERIE_LIGHT; 73 size_t light_count, const EERIE_LIGHT * const * light_list); 155 const EERIE_LIGHT * const * slight_l; // Light data
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H A D | PathFinder.cpp | 192 size_t slight_count, const EERIE_LIGHT * const * slight_list) in PathFinder() 477 const EERIE_LIGHT & light = *slight_l[i]; in getIlluminationCost()
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H A D | PathFinderManager.cpp | 247 MAX_LIGHTS, (EERIE_LIGHT **)GLight); in run()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/animation/ |
H A D | Animation.h | 58 struct EERIE_LIGHT; 70 extern EERIE_LIGHT * llights[32]; 76 void Insertllight(EERIE_LIGHT * el, float dist);
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H A D | AnimationRender.cpp | 803 EERIE_LIGHT * Cur_llights = llights[l]; in Cedric_ApplyLighting() 909 EERIE_LIGHT * Cur_llights = llights[l]; in Cedric_ApplyLighting() 2182 EERIE_LIGHT * Cur_llights = llights[l]; in MakeCLight() 2327 EERIE_LIGHT * Cur_llights = llights[l]; in MakeCLight2() 2423 EERIE_LIGHT * el = PDL[i]; in ApplyDynLight() 2538 EERIE_LIGHT * el = PDL[i]; in ApplyDynLight_VertexBuffer() 2659 EERIE_LIGHT * el = tls->el[i]; in ApplyDynLight_VertexBuffer_2()
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H A D | Animation.cpp | 119 EERIE_LIGHT * llights[32]; 1722 void Insertllight(EERIE_LIGHT * el,float dist) in Insertllight() 1767 EERIE_LIGHT * el = llights[i]; in Preparellights()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/ |
H A D | GraphicsTypes.h | 77 struct EERIE_LIGHT { struct 528 EERIE_LIGHT ** light;
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/data/ |
H A D | Mesh.h | 348 void RecalcLight(EERIE_LIGHT * el); 436 EERIE_LIGHT ** el;
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H A D | Mesh.cpp | 989 EERIE_LIGHT * el = llights[k]; in GetColorz() 2192 void RecalcLight(EERIE_LIGHT * el) { in RecalcLight()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/spells/ |
H A D | Spells01.cpp | 609 EERIE_LIGHT * el = &DynLight[pTab[i]->lLightId]; in Create() 728 EERIE_LIGHT * el = &DynLight[pMM->lLightId]; in Render() 833 EERIE_LIGHT * el = &DynLight[id]; in AddLight()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/core/ |
H A D | ArxGame.cpp | 2023 EERIE_LIGHT * el=PDL[i]; in GoFor2DFX() 2046 EERIE_LIGHT * el=PDL[i]; in GoFor2DFX() 2133 EERIE_LIGHT * el=PDL[i]; in GoFor2DFX()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/particle/ |
H A D | ParticleEffects.cpp | 705 EERIE_LIGHT * el = &DynLight[0]; in ManageTorch() 842 EERIE_LIGHT * el = &DynLight[flare[i].dynlight]; in ARX_MAGICAL_FLARES_Draw() 1753 EERIE_LIGHT * gl = GLight[i]; in TreatBackgroundActions()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/effects/ |
H A D | DrawEffects.cpp | 239 void EERIEDrawLight(EERIE_LIGHT * el) in EERIEDrawLight()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/gui/ |
H A D | Interface.cpp | 4492 EERIE_LIGHT tl; in ARX_INTERFACE_ManageOpenedBook_Finish() 4493 memcpy(&tl,&DynLight[0],sizeof(EERIE_LIGHT)); in ARX_INTERFACE_ManageOpenedBook_Finish() 4841 memcpy(&DynLight[0],&tl,sizeof(EERIE_LIGHT)); in ARX_INTERFACE_ManageOpenedBook_Finish() 5943 EERIE_LIGHT eLight1; in ARX_INTERFACE_ManageOpenedBook() 5944 EERIE_LIGHT eLight2; in ARX_INTERFACE_ManageOpenedBook() 5968 EERIE_LIGHT * SavePDL[2]; in ARX_INTERFACE_ManageOpenedBook()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/ |
H A D | Damage.cpp | 1388 EERIE_LIGHT * el = GLight[i]; in CheckForIgnition()
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H A D | Spells.cpp | 6280 EERIE_LIGHT * el=&DynLight[id]; in ARX_SPELLS_Update() 6707 EERIE_LIGHT * el=&DynLight[spells[i].longinfo2]; in ARX_SPELLS_Update() 6778 EERIE_LIGHT * el=&DynLight[spells[i].longinfo2]; in ARX_SPELLS_Update()
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H A D | Player.cpp | 2013 EERIE_LIGHT * el = &DynLight[special[pouet]]; in ARX_PLAYER_Manage_Visual()
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