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Searched refs:EERIE_TRI (Results 1 – 5 of 5) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/
H A DMath.h266 bool Triangles_Intersect(const EERIE_TRI * v, const EERIE_TRI * u);
H A DMath.cpp236 int tri_tri_intersect(const EERIE_TRI * VV, const EERIE_TRI * UU) in tri_tri_intersect()
357 static inline void Triangle_ComputeBoundingBox(EERIE_3D_BBOX * bb, const EERIE_TRI * v) { in Triangle_ComputeBoundingBox()
377 bool Triangles_Intersect(const EERIE_TRI * v, const EERIE_TRI * u) in Triangles_Intersect()
H A DGraphicsTypes.h68 struct EERIE_TRI { struct
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/ai/
H A DPaths.cpp825 EERIE_TRI pol; in CheckArrowPolyCollision()
850 EERIE_TRI pol2; in CheckArrowPolyCollision()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/physics/
H A DBox.cpp145 EERIE_TRI t1, t2; in IsObjectVertexCollidingTriangle()