Home
last modified time | relevance | path

Searched refs:EFFECT_DUST (Results 1 – 6 of 6) sorted by relevance

/dports/games/scourge/scourge/src/common/
H A Dconstants.h573 EFFECT_DUST, enumerator
/dports/games/scourge/scourge/src/
H A Dsession.cpp336 Constants::EFFECT_DUST, in replaceCreature()
H A Dspellcaster.cpp681 battle->getSession()->getMap()->startEffect( x, y, 1, Constants::EFFECT_DUST, in circleAttack()
H A Dcreature.cpp3890 Constants::EFFECT_DUST, ( Constants::DAMAGE_DURATION * 4 ) ); in dismissSummonedCreature()
H A Dscourge.cpp4195 startDoorEffect( Constants::EFFECT_DUST, ox, oy, shape ); in destroyDoor()
/dports/games/scourge/scourge/src/render/
H A Deffect.cpp130 } else if ( effect == Constants::EFFECT_DUST ) { in draw()