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Searched refs:EFFECT_MAGIC_MUSHROOM (Results 1 – 6 of 6) sorted by relevance

/dports/games/ivan/ivan-059/Main/Source/
H A Dmateria.cpp112 case EFFECT_MAGIC_MUSHROOM: in Effect()
H A Dcmdcraft.cpp3040 blood->Effect == EFFECT_MAGIC_MUSHROOM || flesh->Effect == EFFECT_MAGIC_MUSHROOM); in chkCorpse()
/dports/games/ivan/ivan-059/Main/Include/
H A Divandef.h380 #define EFFECT_MAGIC_MUSHROOM 14 macro
H A Ddefinesvalidator.h2971 #ifdef EFFECT_MAGIC_MUSHROOM // DO NOT MODIFY! in Validate()
2973 bsB = EFFECT_MAGIC_MUSHROOM; in Validate()
2975 …e 14 from .dat file mismatches hardcoded c++ define value of " << EFFECT_MAGIC_MUSHROOM << "!" << … in Validate()
/dports/games/ivan/ivan-059/Script/
H A Ddefine.dat210 #define EFFECT_MAGIC_MUSHROOM 14
H A Dmaterial.dat4760 Effect = EFFECT_MAGIC_MUSHROOM;
6339 Effect = EFFECT_MAGIC_MUSHROOM;