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Searched refs:EFFECT_OMMEL_BONE (Results 1 – 5 of 5) sorted by relevance

/dports/games/ivan/ivan-059/Main/Source/
H A Dmateria.cpp155 case EFFECT_OMMEL_BONE: Char->ReceiveOmmelBone(Amount); break; in Effect()
/dports/games/ivan/ivan-059/Main/Include/
H A Divandef.h395 #define EFFECT_OMMEL_BONE 29 macro
H A Ddefinesvalidator.h3019 #ifdef EFFECT_OMMEL_BONE // DO NOT MODIFY! in Validate()
3021 bsB = EFFECT_OMMEL_BONE; in Validate()
3023 …lue 29 from .dat file mismatches hardcoded c++ define value of " << EFFECT_OMMEL_BONE << "!" << st… in Validate()
/dports/games/ivan/ivan-059/Script/
H A Ddefine.dat225 #define EFFECT_OMMEL_BONE 29
H A Dmaterial.dat4583 Effect = EFFECT_OMMEL_BONE;
4659 Effect = EFFECT_OMMEL_BONE;