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Searched refs:EFFECT_PUKE (Results 1 – 4 of 4) sorted by relevance

/dports/games/ivan/ivan-059/Main/Include/
H A Divandef.h407 #define EFFECT_PUKE 41 macro
H A Ddefinesvalidator.h3131 #ifdef EFFECT_PUKE // DO NOT MODIFY! in Validate()
3133 bsB = EFFECT_PUKE; in Validate()
3135 … value 41 from .dat file mismatches hardcoded c++ define value of " << EFFECT_PUKE << "!" << std::… in Validate()
/dports/games/ivan/ivan-059/Script/
H A Ddefine.dat237 #define EFFECT_PUKE 41
H A Dmaterial.dat5099 Effect = EFFECT_PUKE;
5453 Effect = EFFECT_PUKE;