Searched refs:EFFECT_TYPE (Results 1 – 13 of 13) sorted by relevance
/dports/games/warzone2100/warzone2100/src/ |
H A D | effects.h | 57 enum EFFECT_TYPE enum 127 EFFECT_TYPE type; // what type is it within the group? 157 void addEffect(const Vector3i *pos, EFFECT_GROUP group, EFFECT_TYPE type, bool specified, iIMDShap… 158 void addEffect(const Vector3i *pos, EFFECT_GROUP group, EFFECT_TYPE type, bool specified, iIMDSh… 159 void addMultiEffect(const Vector3i *basePos, Vector3i *scatter, EFFECT_GROUP group, EFFECT_TYPE …
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H A D | effects.cpp | 255 …EFFECT_TYPE type, bool specified, iIMDShape *imd, unsigned int number, bool lit, unsigned int size… in addMultiEffect() 298 void addEffect(const Vector3i *pos, EFFECT_GROUP group, EFFECT_TYPE type, bool specified, iIMDShape… in addEffect() 303 void addEffect(const Vector3i *pos, EFFECT_GROUP group, EFFECT_TYPE type, bool specified, iIMDShape… in addEffect() 2275 curEffect->type = (EFFECT_TYPE)ini.value("type").toInt(); in readFXData()
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H A D | feature.cpp | 425 EFFECT_TYPE explosionSize; in destroyFeature()
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H A D | projectile.cpp | 1035 … EFFECT_TYPE facing = (psStats->facePlayer ? EXPLOSION_TYPE_SPECIFIED : EXPLOSION_TYPE_NOT_FACING); in proj_ImpactFunc() 1074 … EFFECT_TYPE facing = (psStats->facePlayer ? EXPLOSION_TYPE_SPECIFIED : EXPLOSION_TYPE_NOT_FACING); in proj_ImpactFunc()
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H A D | display3d.cpp | 3786 …ffectCircle(Position centre, int32_t radius, uint32_t auxVar, EFFECT_GROUP group, EFFECT_TYPE type) in showEffectCircle()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/ |
H A D | VisibleEffect.h | 43 …enum EFFECT_TYPE { EFFECT_TYPE_NONE = 0, EFFECT_TYPE_FADE, EFFECT_TYPE_SLIDE, EFFECT_TYPE_ROTATE_X… enum 45 CAnimEffect(const TiXmlElement *node, EFFECT_TYPE effect); 46 CAnimEffect(unsigned int delay, unsigned int length, EFFECT_TYPE effect); 58 EFFECT_TYPE GetType() const { return m_effect; }; in GetType() 63 EFFECT_TYPE m_effect; 105 CRotateEffect(const TiXmlElement *node, EFFECT_TYPE effect);
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H A D | VisibleEffect.cpp | 23 CAnimEffect::CAnimEffect(const TiXmlElement *node, EFFECT_TYPE effect) in CAnimEffect() 38 CAnimEffect::CAnimEffect(unsigned int delay, unsigned int length, EFFECT_TYPE effect) in CAnimEffect() 201 CRotateEffect::CRotateEffect(const TiXmlElement *node, EFFECT_TYPE effect) : CAnimEffect(node, effe… in CRotateEffect()
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/dports/devel/love/love-11.3/src/modules/audio/ |
H A D | wrap_Audio.cpp | 348 Effect::getConstant(Effect::EFFECT_TYPE, paramstr, Effect::TYPE_BASIC); in w_setEffect() 361 params[Effect::EFFECT_TYPE] = static_cast<int>(type); in w_setEffect() 447 Effect::Type type = static_cast<Effect::Type>((int)params[Effect::EFFECT_TYPE]); in w_getEffect()
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H A D | Effect.cpp | 181 {"type", Effect::EFFECT_TYPE}, 316 {Effect::EFFECT_TYPE, Effect::PARAM_TYPE},
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H A D | Effect.h | 100 EFFECT_TYPE, enumerator
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/dports/devel/love/love-11.3/src/modules/audio/openal/ |
H A D | Effect.cpp | 92 type = (Type)(int) this->params[EFFECT_TYPE]; in setParams()
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/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | packets.def | 225 type EFFECT_TYPE = uint8(enum effect_type) 1870 EFFECT_TYPE effect_type;
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/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | packets.def | 225 type EFFECT_TYPE = uint8(enum effect_type) 1870 EFFECT_TYPE effect_type;
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