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Searched refs:EF_BLUEHYPERBLASTER (Results 1 – 25 of 36) sorted by relevance

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/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dmatrix_items.c77 ent->s.effects |= EF_BLUEHYPERBLASTER; in MatrixSetupItems()
H A Dq_shared.h557 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_entities.c753 …effects & (EF_GIB|EF_GREENGIB|EF_GRENADE|EF_ROCKET|EF_BLASTER|EF_HYPERBLASTER|EF_BLUEHYPERBLASTER)) in CG_AddPacketEntities()
1116 else if (effects & EF_BLUEHYPERBLASTER) in CG_AddPacketEntities()
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dq_shared.h576 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dq_shared.h580 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dq_shared.h580 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dq_shared.h576 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dq_shared.h580 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dq_shared.h561 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dq_shared.h557 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/quake2-psychomod/psychomod/src/
H A Dq_shared.h559 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/quake2-relay/relay-0.4/common/
H A Dq2defines.h356 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dq_shared.h557 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dq_shared.h576 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dq_shared.h557 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dq_shared.h576 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dq_shared.h561 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dq_shared.h557 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dq_shared.h576 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dq_shared.h579 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dq_shared.h557 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dq_shared.h598 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_ents.c758 EF_BLUEHYPERBLASTER | in CL_AddPacketEntities()
1309 else if (effects & EF_BLUEHYPERBLASTER) in CL_AddPacketEntities()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dq_shared.h605 #define EF_BLUEHYPERBLASTER 0x00400000 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dq_shared.h630 #define EF_BLUEHYPERBLASTER 0x00400000 macro

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