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Searched refs:EF_NoBlockmap (Results 1 – 3 of 3) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dsv_world.cpp538 if (!(n->Thing->EntityFlags & VEntity::EF_NoBlockmap)) in ChangeSector()
H A Dp_entity.h202 EF_NoBlockmap = 0x00000004, // don't use the blocklinks enumerator
H A Dp_entity_world.cpp303 if (!(EntityFlags & EF_NoBlockmap)) in UnlinkFromWorld()
417 if (!(EntityFlags & EF_NoBlockmap)) in LinkToWorld()