/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_ents.c | 648 …if (effects & (EF_COLOR_SHELL|EF_PENT|EF_QUAD) && (!isclientviewer||(cl_3dcam->value && ((cl_predi… in AddEntityShells() 691 if (effects & EF_QUAD) { in AddEntityShells() 788 if (effects & EF_QUAD) { in CL_AddPacketEntities() 789 effects &= ~EF_QUAD; in CL_AddPacketEntities() 1393 s1->effects&(EF_PENT|EF_QUAD)) { in CL_AddViewWeapon() 1416 if (s1->effects & EF_QUAD) { in CL_AddViewWeapon()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_ents.c | 709 if (effects & EF_QUAD) { in CL_AddPacketEntities() 710 effects &= ~EF_QUAD; in CL_AddPacketEntities() 1408 …if (s1->effects & (EF_COLOR_SHELL | EF_QUAD | EF_PENT | EF_DOUBLE | EF_HALF_DAMAGE | EF_POWERSCREE… in CL_AddViewWeapon() 1415 if (s1->effects & EF_QUAD) in CL_AddViewWeapon() 1438 … (effects & (RF_SHELL_RED | RF_SHELL_BLUE | RF_SHELL_GREEN) || s1->effects & (EF_PENT | EF_QUAD)) { in CL_AddViewWeapon() 1458 if (s1->effects & EF_QUAD) { in CL_AddViewWeapon()
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/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | cg_weapon.c | 114 if (state->effects & EF_QUAD) in CG_AddViewWeapon()
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H A D | cg_entities.c | 472 if (effects & EF_QUAD) { in CG_AddPacketEntities() 473 effects &= ~EF_QUAD; in CG_AddPacketEntities()
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_monster.c | 398 ent->s.effects &= ~(EF_COLOR_SHELL|EF_POWERSCREEN|EF_DOUBLE|EF_QUAD|EF_PENT); in M_SetEffects() 427 ent->s.effects |= EF_QUAD; in M_SetEffects() 430 ent->s.effects &= ~EF_QUAD; in M_SetEffects()
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H A D | m_widow.c | 1316 if (other->s.effects & EF_QUAD) in WidowRespondPowerup() 1388 if (ent->s.effects & EF_QUAD) in WidowPowerups()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_monster.c | 398 ent->s.effects &= ~(EF_COLOR_SHELL|EF_POWERSCREEN|EF_DOUBLE|EF_QUAD|EF_PENT); in M_SetEffects() 427 ent->s.effects |= EF_QUAD; in M_SetEffects() 430 ent->s.effects &= ~EF_QUAD; in M_SetEffects()
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H A D | m_widow.c | 1316 if (other->s.effects & EF_QUAD) in WidowRespondPowerup() 1388 if (ent->s.effects & EF_QUAD) in WidowPowerups()
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_ents.c | 692 if (effects & EF_QUAD) in CL_AddPacketEntities() 694 effects &= ~EF_QUAD; in CL_AddPacketEntities() 1266 …if (effects & (RF_SHELL_RED|RF_SHELL_BLUE|RF_SHELL_GREEN) || s1->effects&(EF_PENT|EF_QUAD) || useF… in CL_AddViewWeapon() 1292 if (s1->effects & EF_QUAD && cl_gun->value) in CL_AddViewWeapon()
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_ents.c | 692 if (effects & EF_QUAD) in CL_AddPacketEntities() 694 effects &= ~EF_QUAD; in CL_AddPacketEntities() 1266 …if (effects & (RF_SHELL_RED|RF_SHELL_BLUE|RF_SHELL_GREEN) || s1->effects&(EF_PENT|EF_QUAD) || useF… in CL_AddViewWeapon() 1292 if (s1->effects & EF_QUAD && cl_gun->value) in CL_AddViewWeapon()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_ents.c | 860 if (effects & (EF_COLOR_SHELL|EF_PENT|EF_QUAD) in AddEntityShells() 909 if (effects & EF_QUAD) in AddEntityShells() 1792 if (effects & (RF_SHELL_RED|RF_SHELL_BLUE|RF_SHELL_GREEN) || s1->effects&(EF_PENT|EF_QUAD)) in CL_AddViewWeapon() 1817 if (s1->effects & EF_QUAD) in CL_AddViewWeapon()
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_ents.c | 206 if (effects & EF_QUAD) { in CL_AddPacketEntities() 207 effects &= ~EF_QUAD; in CL_AddPacketEntities()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | p_view.c | 764 ent->s.effects |= EF_QUAD; in G_SetClientEffects() 772 ent->s.effects |= EF_QUAD; in G_SetClientEffects()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | p_view.c | 713 ent->s.effects |= EF_QUAD; in G_SetClientEffects() 715 ent->s.effects |= EF_QUAD; in G_SetClientEffects()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_ents.c | 720 if(effects & EF_QUAD){ in CL_AddPacketEntities() 721 effects &= ~EF_QUAD; in CL_AddPacketEntities()
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H A D | q_shared.h | 451 #define EF_QUAD 0x00008000 macro
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | p_chase.c | 392 ent->crosshair->s.effects = EF_QUAD; in MakeFakeCrosshair()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | p_view.c | 803 ent->s.effects |= EF_QUAD; in G_SetClientEffects() 811 ent->s.effects |= EF_QUAD; in G_SetClientEffects()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | q_shared.h | 544 #define EF_QUAD 0x00008000 macro
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | p_view.c | 784 ent->s.effects |= EF_QUAD; in G_SetClientEffects() 794 ent->s.effects |= EF_QUAD; in G_SetClientEffects()
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_ents.c | 899 if (effects & EF_QUAD) in CL_AddPacketEntities() 901 effects &= ~EF_QUAD; in CL_AddPacketEntities()
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_ents.c | 899 if (effects & EF_QUAD) in CL_AddPacketEntities() 901 effects &= ~EF_QUAD; in CL_AddPacketEntities()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | p_view.c | 784 ent->s.effects |= EF_QUAD; in G_SetClientEffects() 794 ent->s.effects |= EF_QUAD; in G_SetClientEffects()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 568 #define EF_QUAD 0x00008000 macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 572 #define EF_QUAD 0x00008000 macro
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