/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | dm_tag.c | 218 tag_token->s.effects = EF_ROTATE | EF_TAGTRAIL; in Tag_DropToken() 253 ent->s.effects |= EF_TAGTRAIL; in Tag_PlayerEffects()
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H A D | q_shared.h | 566 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | dm_tag.c | 218 tag_token->s.effects = EF_ROTATE | EF_TAGTRAIL; in Tag_DropToken() 253 ent->s.effects |= EF_TAGTRAIL; in Tag_PlayerEffects()
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H A D | q_shared.h | 566 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_ents.c | 357 else if (effects & EF_TAGTRAIL) //PGM in CL_AddPacketEntities() 598 else if (effects & EF_TAGTRAIL) in CL_AddPacketEntities()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | matrix_spells.c | 311 best->s.effects |= EF_TAGTRAIL; in MatrixEffects()
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H A D | q_shared.h | 566 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_ents.c | 1048 else if (effects & EF_TAGTRAIL) //PGM in CL_AddPacketEntities() 1277 else if (effects & EF_TAGTRAIL) in CL_AddPacketEntities()
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_ents.c | 1048 else if (effects & EF_TAGTRAIL) //PGM in CL_AddPacketEntities() 1277 else if (effects & EF_TAGTRAIL) in CL_AddPacketEntities()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 585 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 589 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 589 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 585 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | q_shared.h | 589 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | q_shared.h | 570 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | q_shared.h | 566 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | q_shared.h | 568 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/quake2-relay/relay-0.4/common/ |
H A D | q2defines.h | 365 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 585 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | q_shared.h | 566 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | q_shared.h | 585 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | q_shared.h | 570 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | q_shared.h | 585 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | q_shared.h | 588 #define EF_TAGTRAIL 0x20000000 macro
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | q_shared.h | 566 #define EF_TAGTRAIL 0x20000000 macro
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