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Searched refs:ENCH_TOBOTH (Results 1 – 1 of 1) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Deffects.c335 #define ENCH_TOBOTH 0x03 macro
509 if (num_dam && enchant(obj, num_hit, ENCH_TOBOTH)) okay = true; in enchant_spell()
2399 if ((context->subtype & ENCH_TOBOTH) == ENCH_TOBOTH) { in effect_handler_ENCHANT()
5678 val = ENCH_TOBOTH; in effect_subtype()