Searched refs:ENGINE2 (Results 1 – 8 of 8) sorted by relevance
32 ;; Main event loop: Look for ENGINE2 requests and scan ctrls ;;41 JE ENGINE2 ; /42 ENGINE2_RET ; ENGINE2 returns here.
367 ;; Queue up ENGINE2 and chain return via MISCISR. ;;
55 #define ENGINE2 49 /* RLE */ macro
190 #define ENGINE2 2 macro
287 MUXOK SCRATCH 1 ; Flag: Ok to run UPMUX in ENGINE2
99 AN. 172800 IN NS ENGINE2.UNA.AN.106 ENGINE2.UNA.AN. 172800 IN A 65.174.238.100
655 case ENGINE2: in NewEngine()
2575 CANNON0,ENGINE2,obj1->player,obj1,obj1->in); in FireCannon()