Searched refs:ESTATE_ACTION_SELLHOUSE (Results 1 – 3 of 3) sorted by relevance
124 #define ESTATE_ACTION_SELLHOUSE 1 macro
281 case ESTATE_ACTION_SELLHOUSE: in CallBack_PopupMenuEstate()
582 g_object_set_data(G_OBJECT(MenuItem), "action", GINT_TO_POINTER(ESTATE_ACTION_SELLHOUSE)); in interface_create_gameboardpage()