Searched refs:EVENT_MOVETOP (Results 1 – 3 of 3) sorted by relevance
136 case EVENT_MOVETOP: in EventsName()276 key_events[EVENT_MOVETOP] = KEY_UP; in HotKeysDefaults()
121 EVENT_MOVETOP, enumerator
863 else if ( HotKeyPressEvent( Game::EVENT_MOVETOP ) ) in HumanTurn()