Searched refs:EVENT_TOWN_WELL (Results 1 – 3 of 3) sorted by relevance
181 case EVENT_TOWN_WELL: in EventsName()311 key_events[EVENT_TOWN_WELL] = KEY_w; in HotKeysDefaults()
147 EVENT_TOWN_WELL, enumerator
80 if ( HotKeyPressEvent( Game::EVENT_TOWN_WELL ) ) { in getPressedBuildingHotkey()