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Searched refs:EXPLOSION_NORMAL_AIR (Results 1 – 5 of 5) sorted by relevance

/dports/games/alienblaster/alienblaster/src/
H A Dexplosion.cc42 case EXPLOSION_NORMAL_AIR: in Explosion()
75 if ( ! ( explosionType == EXPLOSION_NORMAL_AIR ) ) return; in drawAirExplosion()
H A Dracers.cc77 …ON_ENEMY, enemys->getEnemy( j )->getPos(), enemys->getEnemy( j )->getVel(), EXPLOSION_NORMAL_AIR ); in collideWithEnemys()
169 racers[i]->getVel(), EXPLOSION_NORMAL_AIR ); in expireRacers()
H A Dshot.cc631 vel / 30.0, EXPLOSION_NORMAL_AIR ); in addExplosion()
634 vel / 10.0, EXPLOSION_NORMAL_AIR ); in addExplosion()
H A Dglobal.h178 enum ExplosionTypes { EXPLOSION_NORMAL_AIR=0, EXPLOSION_NORMAL_GROUND }; enumerator
H A Denemy.cc444 new Explosion( FN_EXPLOSION_ENEMY, pos, vel, EXPLOSION_NORMAL_AIR ); in doDamage()