Searched refs:EXPLOSION_NORMAL_AIR (Results 1 – 5 of 5) sorted by relevance
/dports/games/alienblaster/alienblaster/src/ |
H A D | explosion.cc | 42 case EXPLOSION_NORMAL_AIR: in Explosion() 75 if ( ! ( explosionType == EXPLOSION_NORMAL_AIR ) ) return; in drawAirExplosion()
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H A D | racers.cc | 77 …ON_ENEMY, enemys->getEnemy( j )->getPos(), enemys->getEnemy( j )->getVel(), EXPLOSION_NORMAL_AIR ); in collideWithEnemys() 169 racers[i]->getVel(), EXPLOSION_NORMAL_AIR ); in expireRacers()
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H A D | shot.cc | 631 vel / 30.0, EXPLOSION_NORMAL_AIR ); in addExplosion() 634 vel / 10.0, EXPLOSION_NORMAL_AIR ); in addExplosion()
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H A D | global.h | 178 enum ExplosionTypes { EXPLOSION_NORMAL_AIR=0, EXPLOSION_NORMAL_GROUND }; enumerator
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H A D | enemy.cc | 444 new Explosion( FN_EXPLOSION_ENEMY, pos, vel, EXPLOSION_NORMAL_AIR ); in doDamage()
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