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Searched refs:EXPLOSION_TYPE_LAND_LIGHT (Results 1 – 3 of 3) sorted by relevance

/dports/games/warzone2100/warzone2100/src/
H A Deffects.h74 EXPLOSION_TYPE_LAND_LIGHT, enumerator
H A Deffects.cpp395 if (type != EXPLOSION_TYPE_LAND_LIGHT) in addEffect()
770 if (psEffect->type != EXPLOSION_TYPE_LAND_LIGHT) in updateExplosion()
1454 if (psEffect->type == EXPLOSION_TYPE_LAND_LIGHT) in renderExplosionEffect()
1892 case EXPLOSION_TYPE_LAND_LIGHT: in effectSetupExplosion()
1929 else if (psEffect->type == EXPLOSION_TYPE_LAND_LIGHT) in effectSetupExplosion()
H A Dmission.cpp2684 addEffect(&pos, EFFECT_EXPLOSION, EXPLOSION_TYPE_LAND_LIGHT, false, nullptr, lit); in addLandingLight()