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Searched refs:EX_SLOW (Results 1 – 10 of 10) sorted by relevance

/dports/games/lbreakout2/lbreakout2-2.6.5/game/
H A Dextras.c175 if ( cur_game->extra_active[EX_SLOW] ) { in extra_use()
176 cur_game->extra_time[EX_SLOW] = 0; in extra_use()
177 cur_game->extra_active[EX_SLOW] = 0; in extra_use()
184 case EX_SLOW: in extra_use()
189 cur_game->extra_time[EX_SLOW] += TIME_SLOW * tm; in extra_use()
310 case EX_SLOW: in extras_update()
H A Dpaddle.c145 case EX_SLOW: in paddle_check_attract()
H A Dgamedefs.h54 EX_SLOW, enumerator
H A Dcomm.c147 if ( cur_game->extra_active[EX_SLOW] ) in comm_pack_balls()
H A Dballs.c963 if ( cur_game->extra_active[EX_SLOW] ) in balls_update()
976 if ( !cur_game->extra_active[EX_SLOW] ) in balls_update()
H A Dbricks.c47 { EX_SLOW, '<' },
/dports/games/lbreakout2/lbreakout2-2.6.5/client/
H A Dextras.c195 if ( game->extra_active[EX_SLOW] ) { in client_handle_collected_extra()
196 game->extra_time[EX_SLOW] = 0; in client_handle_collected_extra()
197 game->extra_active[EX_SLOW] = 0; in client_handle_collected_extra()
202 case EX_SLOW: in client_handle_collected_extra()
210 game->extra_time[EX_SLOW] += TIME_SLOW * tm; in client_handle_collected_extra()
H A Dframe.c102 info_offsets[EX_SLOW] = 52; in frame_init()
128 info_offsets[EX_SLOW] = 180; in frame_init()
/dports/games/lbreakout/lbreakout-010315/lbreakout/
H A Dbreakout.cpp248 ed_offsets[EX_SLOW] = 100; in BreakOut()
556 cur_extras[EX_SLOW] = in Run()
562 if ( !cur_extras[EX_SLOW] && !cur_extras[EX_FAST] ) { in Run()
923 lev_map[i + 1][j + 1].extra = EX_SLOW; in LoadLevel()
2715 if ( cur_extras[EX_SLOW] || cur_extras[EX_FAST] ) in Extra_Use()
2718 if ( cur_extras[EX_SLOW] ) { in Extra_Use()
2721 cur_extras[EX_SLOW] = 0; in Extra_Use()
2739 case EX_SLOW: in Extra_Use()
2744 if ( cur_extras[EX_SLOW] || cur_extras[EX_FAST] ) in Extra_Use()
2842 if ( cur_extras[EX_SLOW] ) { in Extras_Update()
[all …]
H A Dbreakout.h104 EX_SLOW, enumerator