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Searched refs:Entered_from_level (Results 1 – 2 of 2) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Dgameseq.c1315 int Entered_from_level; variable
1342 if (Entered_from_level == Last_level) in ExitSecretLevel()
1346 StartNewLevel(Entered_from_level+1, 0); in ExitSecretLevel()
1382 Entered_from_level = Current_level_num; in EnterSecretLevel()
1705 sprintf(msg, "Returning to level %i", Entered_from_level); in returning_to_level_message()
1744 sprintf(msg, "Base level destroyed.\nAdvancing to level %i", Entered_from_level+1); in advancing_to_level_message()
1817 StartNewLevel(Entered_from_level+1, 0); in DoPlayerDead()
1842 StartNewLevel(Entered_from_level+1, 0); in DoPlayerDead()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dgameseq.cpp1315 #define TXT_SECRET_RETURN "Returning to level %i", Entered_from_level
1316 #define TXT_SECRET_ADVANCE "Base level destroyed.\nAdvancing to level %i", Entered_from_level+1
1452 static int Entered_from_level; variable
1502 if (Entered_from_level == Current_mission->last_level) in ExitSecretLevel()
1509 StartNewLevel(Entered_from_level+1); in ExitSecretLevel()
1562 Entered_from_level = Current_level_num; in EnterSecretLevel()
1789 Next_level_num = Entered_from_level+1; //assume go to next normal level in AdvanceLevel()
1857 if (Entered_from_level == Current_mission->last_level) in DoPlayerDead()
1864 StartNewLevel(Entered_from_level+1); in DoPlayerDead()
1894 if (Entered_from_level == Current_mission->last_level) in DoPlayerDead()
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