/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/game/ |
H A D | entities.h | 68 void resetState(EntityIndex entity); 74 bool compare(EntityIndex entity1, EntityIndex entity2) const; 81 void updateFrame(EntityIndex entity) const; 90 void clearSequences(EntityIndex index) const; 96 Entity *get(EntityIndex entity); 186 bool isDistanceBetweenEntities(EntityIndex entity1, EntityIndex entity2, uint distance) const; 204 bool isInSalon(EntityIndex entity) const; 245 bool isInKitchen(EntityIndex entity) const; 322 static bool isFemale(EntityIndex entity); 331 static bool isMarried(EntityIndex entity); [all …]
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H A D | savepoint.h | 56 EntityIndex entity1; 58 EntityIndex entity2; 83 EntityIndex entity1; 85 EntityIndex entity2; 104 void push(EntityIndex entity2, EntityIndex entity1, ActionIndex action, uint32 param = 0); 105 …void push(EntityIndex entity2, EntityIndex entity1, ActionIndex action, const Common::String param… 111 void addData(EntityIndex entity, ActionIndex action, uint32 param); 114 void setCallback(EntityIndex index, Callback *callback); 115 Callback *getCallback(EntityIndex entity) const; 116 void call(EntityIndex entity2, EntityIndex entity1, ActionIndex action, uint32 param = 0) const; [all …]
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H A D | savepoint.cpp | 46 void SavePoints::push(EntityIndex entity2, EntityIndex entity1, ActionIndex action, uint32 param) { in push() 59 void SavePoints::push(EntityIndex entity2, EntityIndex entity1, ActionIndex action, const Common::S… in push() 80 void SavePoints::pushAll(EntityIndex entity, ActionIndex action, uint32 param) { in pushAll() 82 if ((EntityIndex)index != entity) in pushAll() 83 push(entity, (EntityIndex)index, action, param); in pushAll() 128 void SavePoints::setCallback(EntityIndex index, Callback *callback) { in setCallback() 138 Callback *SavePoints::getCallback(EntityIndex index) const { in getCallback() 145 void SavePoints::call(EntityIndex entity2, EntityIndex entity1, ActionIndex action, uint32 param) c… in call() 159 void SavePoints::call(EntityIndex entity2, EntityIndex entity1, ActionIndex action, const Common::S… in call() 179 EntityIndex index = kEntityAnna; in callAndProcess() [all …]
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H A D | entities.cpp | 291 clearSequences((EntityIndex)i); in setupChapter() 318 resetSequences((EntityIndex)i); in reset() 331 EntityIndex index = kEntityPlayer; in canInteractWith() 349 index = (EntityIndex)i; in canInteractWith() 493 EntityIndex entityIndex = (EntityIndex)i; in updateSequences() 538 EntityIndex entityIndex = (EntityIndex)i; in updateSequences() 645 processEntity((EntityIndex)i); in executeCallbacks() 661 processEntity((EntityIndex)i); in executeCallbacks() 1986 bool Entities::compare(EntityIndex entity1, EntityIndex entity2) const { in compare() 2027 for (EntityIndex entity = kEntityAnna; entity <= kEntity39; entity = (EntityIndex)(entity + 1)) { in compare() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/game/ |
H A D | entities.h | 68 void resetState(EntityIndex entity); 74 bool compare(EntityIndex entity1, EntityIndex entity2) const; 81 void updateFrame(EntityIndex entity) const; 90 void clearSequences(EntityIndex index) const; 96 Entity *get(EntityIndex entity); 186 bool isDistanceBetweenEntities(EntityIndex entity1, EntityIndex entity2, uint distance) const; 204 bool isInSalon(EntityIndex entity) const; 245 bool isInKitchen(EntityIndex entity) const; 322 static bool isFemale(EntityIndex entity); 331 static bool isMarried(EntityIndex entity); [all …]
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H A D | savepoint.h | 56 EntityIndex entity1; 58 EntityIndex entity2; 83 EntityIndex entity1; 85 EntityIndex entity2; 104 void push(EntityIndex entity2, EntityIndex entity1, ActionIndex action, uint32 param = 0); 105 …void push(EntityIndex entity2, EntityIndex entity1, ActionIndex action, const Common::String param… 111 void addData(EntityIndex entity, ActionIndex action, uint32 param); 114 void setCallback(EntityIndex index, Callback *callback); 115 Callback *getCallback(EntityIndex entity) const; 116 void call(EntityIndex entity2, EntityIndex entity1, ActionIndex action, uint32 param = 0) const; [all …]
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H A D | savepoint.cpp | 46 void SavePoints::push(EntityIndex entity2, EntityIndex entity1, ActionIndex action, uint32 param) { in push() 59 void SavePoints::push(EntityIndex entity2, EntityIndex entity1, ActionIndex action, const Common::S… in push() 80 void SavePoints::pushAll(EntityIndex entity, ActionIndex action, uint32 param) { in pushAll() 82 if ((EntityIndex)index != entity) in pushAll() 83 push(entity, (EntityIndex)index, action, param); in pushAll() 128 void SavePoints::setCallback(EntityIndex index, Callback *callback) { in setCallback() 138 Callback *SavePoints::getCallback(EntityIndex index) const { in getCallback() 145 void SavePoints::call(EntityIndex entity2, EntityIndex entity1, ActionIndex action, uint32 param) c… in call() 159 void SavePoints::call(EntityIndex entity2, EntityIndex entity1, ActionIndex action, const Common::S… in call() 179 EntityIndex index = kEntityAnna; in callAndProcess() [all …]
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H A D | entities.cpp | 291 clearSequences((EntityIndex)i); in setupChapter() 318 resetSequences((EntityIndex)i); in reset() 331 EntityIndex index = kEntityPlayer; in canInteractWith() 349 index = (EntityIndex)i; in canInteractWith() 493 EntityIndex entityIndex = (EntityIndex)i; in updateSequences() 538 EntityIndex entityIndex = (EntityIndex)i; in updateSequences() 645 processEntity((EntityIndex)i); in executeCallbacks() 661 processEntity((EntityIndex)i); in executeCallbacks() 1986 bool Entities::compare(EntityIndex entity1, EntityIndex entity2) const { in compare() 2027 for (EntityIndex entity = kEntityAnna; entity <= kEntity39; entity = (EntityIndex)(entity + 1)) { in compare() [all …]
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/include/ |
H A D | map_model.h | 83 bool entity_exists(const EntityIndex& index) const; 89 EntityIndex find_default_destination_index() const; 94 QMap<QString, EntityIndex> get_named_entities() const; 95 int get_entity_layer(const EntityIndex& index) const; 96 EntityIndex set_entity_layer(const EntityIndex& index_before, int layer_after); 105 EntityIndex bring_entity_to_front(const EntityIndex& index_before); 106 EntityIndex bring_entity_to_back(const EntityIndex& index_before); 107 QPoint get_entity_xy(const EntityIndex& index) const; 144 EntityModel& get_entity(const EntityIndex& index); 163 void entity_layer_changed(const EntityIndex& index_before, const EntityIndex& index_after); [all …]
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/core/ |
H A D | MapData.h | 50 struct EntityIndex { struct 57 EntityIndex(): in EntityIndex() argument 67 EntityIndex(int layer, int order): in EntityIndex() argument 79 bool operator==(const EntityIndex& other) const { argument 98 bool operator<(const EntityIndex& other) const { 118 bool operator>(const EntityIndex& other) const { 169 EntityIndex set_entity_layer(const EntityIndex& src_index, int dst_layer); 171 EntityIndex bring_entity_to_front(const EntityIndex& index); 172 EntityIndex bring_entity_to_back(const EntityIndex& index); 186 bool remove_entity(const EntityIndex& index); [all …]
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/ |
H A D | map_model.cpp | 63 EntityIndex index = { layer, i }; in MapModel() 638 return EntityIndex(); in find_default_destination_index() 713 QMap<QString, EntityIndex> indexes; in get_named_entities() 747 EntityIndex MapModel::set_entity_layer(const EntityIndex& index_before, int layer_after) { in set_entity_layer() 750 return EntityIndex(); in set_entity_layer() 950 EntityIndex MapModel::bring_entity_to_front(const EntityIndex& index_before) { in bring_entity_to_front() 953 return EntityIndex(); in bring_entity_to_front() 974 EntityIndex MapModel::bring_entity_to_back(const EntityIndex& index_before) { in bring_entity_to_back() 977 return EntityIndex(); in bring_entity_to_back() 1141 const EntityIndex& index) const { in get_entity_closest_valid_size() [all …]
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/dports/math/dune-pdelab/dune-pdelab-20c7085389d3eb4f8ca99e1bc60f7fa6036536c8/dune/pdelab/gridfunctionspace/ |
H A D | datahandleprovider.hh | 20 template<typename EntityIndex> 45 const EntityIndex& _entity_index; 76 const EntityIndex& _entity_index; 88 typedef typename DOFIndex::EntityIndex EntityIndex; typedef 163 const EntityIndex& _entity_index; 240 typedef typename Ordering::Traits::DOFIndex::EntityIndex EntityIndex; in dataHandleSize() typedef 241 EntityIndex ei; in dataHandleSize() 255 template<typename V, typename EntityIndex> 269 template<typename V, typename EntityIndex> 299 typedef typename Ordering::Traits::DOFIndex::EntityIndex EntityIndex; in dataHandleIndices() typedef [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/sound/ |
H A D | sound.h | 42 …void playSound(EntityIndex entity, Common::String filename, SoundFlag flag = kSoundVolumeEntityDef… 43 …bool playSoundWithSubtitles(Common::String filename, uint32 flag, EntityIndex entity, unsigned act… 44 void playSoundEvent(EntityIndex entity, byte action, byte activateDelay = 0); 45 void playDialog(EntityIndex entity, EntityIndex entityDialog, SoundFlag flag, byte a4); 49 void playWarningCompartment(EntityIndex entity, ObjectIndex compartment); 54 const char *getDialogName(EntityIndex entity) const; 57 …void excuseMe(EntityIndex entity, EntityIndex entity2 = kEntityPlayer, SoundFlag flag = kVolumeNon… 64 SoundFlag getSoundFlag(EntityIndex index) const;
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H A D | queue.h | 46 void stop(EntityIndex entity); 59 void assignNISLink(EntityIndex index); 60 void fade(EntityIndex entity); 65 SoundEntry *getEntry(EntityIndex index); 67 uint32 getEntryTime(EntityIndex index); 69 bool isBuffered(EntityIndex entity);
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/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/sound/ |
H A D | sound.h | 42 …void playSound(EntityIndex entity, Common::String filename, SoundFlag flag = kSoundVolumeEntityDef… 43 …bool playSoundWithSubtitles(Common::String filename, uint32 flag, EntityIndex entity, unsigned act… 44 void playSoundEvent(EntityIndex entity, byte action, byte activateDelay = 0); 45 void playDialog(EntityIndex entity, EntityIndex entityDialog, SoundFlag flag, byte a4); 49 void playWarningCompartment(EntityIndex entity, ObjectIndex compartment); 54 const char *getDialogName(EntityIndex entity) const; 57 …void excuseMe(EntityIndex entity, EntityIndex entity2 = kEntityPlayer, SoundFlag flag = kVolumeNon… 64 SoundFlag getSoundFlag(EntityIndex index) const;
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H A D | queue.h | 46 void stop(EntityIndex entity); 59 void assignNISLink(EntityIndex index); 60 void fade(EntityIndex entity); 65 SoundEntry *getEntry(EntityIndex index); 67 uint32 getEntryTime(EntityIndex index); 69 bool isBuffered(EntityIndex entity);
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/core/ |
H A D | MapData.cpp | 345 EntityIndex MapData::set_entity_layer(const EntityIndex& src_index, int dst_layer) { in set_entity_layer() 363 EntityIndex dst_index(dst_layer, dst_order); in set_entity_layer() 459 EntityIndex MapData::bring_entity_to_front(const EntityIndex& index) { in bring_entity_to_front() 464 EntityIndex dst_index(index.layer, bound - 1); in bring_entity_to_front() 483 EntityIndex MapData::bring_entity_to_back(const EntityIndex& index) { in bring_entity_to_back() 488 EntityIndex dst_index(index.layer, bound); in bring_entity_to_back() 554 return EntityIndex(); in get_entity_index() 667 return EntityIndex(); in add_entity() 673 EntityIndex index = { layer, bound }; in add_entity() 678 return EntityIndex(); in add_entity() [all …]
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/widgets/ |
H A D | map_scene.cpp | 48 connect(&map, SIGNAL(entity_layer_changed(EntityIndex, EntityIndex)), in MapScene() 49 this, SLOT(entity_layer_changed(EntityIndex, EntityIndex))); in MapScene() 154 const EntityIndex& index = entity.get_index(); in create_entity_item() 425 for (const EntityIndex& index : indexes) { in entities_added() 447 const EntityIndex& index = *it; in entities_about_to_be_removed() 521 EntityIndex index_after(layer, order_after); in entity_order_changed() 585 EntityIndex index = entity->get_index(); in get_selected_entities() 608 for (const EntityIndex& index : indexes) { in set_selected_entities() 626 for (const EntityIndex& index : indexes) { in set_selected_entities() 718 void MapScene::redraw_entity(const EntityIndex& index) { in redraw_entity() [all …]
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H A D | map_editor.cpp | 348 EntityIndex index_before; 349 EntityIndex index_after; 368 for (const EntityIndex& index : indexes) { in undo() 376 for (const EntityIndex& index : indexes) { in redo() 422 const EntityIndex& index = it.key(); in ResizeEntitiesCommand() 432 const EntityIndex& index = it.key(); in undo() 445 const EntityIndex& index = it.key(); in redo() 477 const EntityIndex& index = it.key(); in mergeWith() 484 QMap<EntityIndex, QRect> boxes_before; 485 QMap<EntityIndex, QRect> boxes_after; [all …]
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/include/widgets/ |
H A D | map_scene.h | 56 void select_entity(const EntityIndex& index, bool selected); 61 void redraw_entity(const EntityIndex& index); 78 void entity_layer_changed(const EntityIndex& index_before, 79 const EntityIndex& index_after); 80 void entity_order_changed(const EntityIndex& index_before, int order_after); 81 void entity_xy_changed(const EntityIndex& index, const QPoint& xy); 82 void entity_size_changed(const EntityIndex& index, const QSize& size); 95 EntityItem* get_entity_item(const EntityIndex& index);
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H A D | map_view.h | 94 void set_only_selected_entity(const EntityIndex& index); 95 void select_entity(const EntityIndex& index, bool selected); 99 EntityIndex get_entity_index_under_cursor() const; 134 void resize_entities(const QMap<EntityIndex, QRect>& boxes, bool allow_merge_to_previous); 147 void edit_entity_requested(const EntityIndex& index, 154 const QMap<EntityIndex, QRect>& indexes,
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/dports/math/dune-pdelab/dune-pdelab-20c7085389d3eb4f8ca99e1bc60f7fa6036536c8/dune/pdelab/common/ |
H A D | dofindex.hh | 158 typedef std::array<T,entity_capacity> EntityIndex; typedef in Dune::PDELab::DOFIndex 174 typedef const std::array<T,entity_n>& EntityIndex; typedef in Dune::PDELab::DOFIndex::View 177 EntityIndex& entityIndex() const in entityIndex() 196 …for (typename std::remove_reference<EntityIndex>::type::const_iterator it = di._entity_index_view.… in operator <<() 222 View(EntityIndex& entity_index, const TreeIndex& tree_index) in View() 227 EntityIndex _entity_index_view; 258 EntityIndex& entityIndex() in entityIndex() 264 const EntityIndex& entityIndex() const in entityIndex() 286 …for (typename EntityIndex::const_iterator it = di._entity_index.begin(); it != di._entity_index.en… in operator <<() 328 EntityIndex _entity_index;
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H A D | borderindexidcache.hh | 40 struct EntityIndex struct 46 EntityIndex() in EntityIndex() function 49 EntityIndex(size_type gt_index, size_type entity_index) in EntityIndex() function 81 EntityIndex 128 EntityIndex index(id_type entity_id) const in index() 138 std::pair<bool,EntityIndex> findIndex(id_type entity_id) const in findIndex() 142 return std::make_pair(false,EntityIndex()); in findIndex() 178 _id_to_index[id] = EntityIndex(gt_index,index); in create_for_codim()
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/dports/sysutils/vector/lucet-d4fc14a03bdb99ac83173d27fddf1aca48412a86/wasmtime/crates/jit/src/ |
H A D | imports.rs | 8 use wasmtime_environ::{EntityIndex, MemoryPlan, MemoryStyle, Module, TablePlan}; 33 (EntityIndex::Function(func_index), Some(Export::Function(f))) => { in resolve_imports() 50 (EntityIndex::Function(_), Some(_)) => { in resolve_imports() 56 (EntityIndex::Function(_), None) => { in resolve_imports() 63 (EntityIndex::Table(table_index), Some(Export::Table(t))) => { in resolve_imports() 77 (EntityIndex::Table(_), Some(_)) => { in resolve_imports() 83 (EntityIndex::Table(_), None) => { in resolve_imports() 118 (EntityIndex::Memory(_), Some(_)) => { in resolve_imports() 124 (EntityIndex::Memory(_), None) => { in resolve_imports() 142 (EntityIndex::Global(_), Some(_)) => { in resolve_imports() [all …]
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/include/entities/ |
H A D | entity_model.h | 56 MapModel& map, const EntityIndex& index); 58 MapModel& map, const EntityIndex& index); 70 EntityIndex get_index() const; 72 void added_to_map(const EntityIndex& index); 74 void index_changed(const EntityIndex& index); 209 EntityModel(MapModel& map, const EntityIndex& index, EntityType type); 251 MapModel& map, const EntityIndex& index, EntityType type); 256 EntityIndex index; /**< Index of this entity in the map.
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